Ever since the world boss health has increased, people have been complaining that the damage percentage has gone down, and it's not fair.
Actually the percentage is correct. our world boss now has 389 million hp. If you do 10 million damage to the world boss you will only do 2.5% damage.
Then people were saying that the defense should be increased instead of the health. However in order to do that, you would need to increase its power in turn. Making you die more quickly and still get low damage %.
Like they say, every action has an opposite reaction.
Its all basic math, so stop complaining about it being unfair. If anything they should reduce the percentage needed to get the bonus to .5%
Actually the percentage is correct. our world boss now has 389 million hp. If you do 10 million damage to the world boss you will only do 2.5% damage.
Then people were saying that the defense should be increased instead of the health. However in order to do that, you would need to increase its power in turn. Making you die more quickly and still get low damage %.
Like they say, every action has an opposite reaction.
Its all basic math, so stop complaining about it being unfair. If anything they should reduce the percentage needed to get the bonus to .5%
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