True story , Knight is very Weakness actually , I explain :
The knight is supposed to be the fighter with a good defense and moderate damage but nothing special in this area , reason ? Archer can have high Pdef in addition to the big breakthrough Pdef , Mage can heal be careful of 6% +2% With Suntoria against 4% for the knight with realy low block rate and can reduce magic defense of the knight , For Skill attack Knight must Dispense more rage for deal damage , only one valid group attack :Whirlwind for 50 Rage (4 Turn with out use another attack , only slash and white hit) and ST for 35 rage with only one hit player , Archer can attack more people with Double shot and multi shot with high damage (critical critical and more more) , Mage must just play : AoEAoEAoEAoE (With more damage all people more more) without high rage , Only defense skill cost high rage for very bad bonus defense (20% absorbe +500 (Lv2) +800 (Lv3)) of the max Health point of the knight for 60s Cooldown and Apollo shield for 30% for 2 turn and 60S Cooldown for 45 rage , in the final comparison
Knight :
Must generate more rage for use one skill
Dont have especially high damage
Have realy bad defense versus archer and very VERY bad defense versus mage
More difficult for kill Units lvl,50 (Templar and Warlock)
Attack only a single target besides Whirlwind
Not specifically high % reduction damage because archer and mage can take too with medallion and astral
Thank you for your attention ,You can debate but absolutely do not just say we balance unlike the other two characters
The knight is supposed to be the fighter with a good defense and moderate damage but nothing special in this area , reason ? Archer can have high Pdef in addition to the big breakthrough Pdef , Mage can heal be careful of 6% +2% With Suntoria against 4% for the knight with realy low block rate and can reduce magic defense of the knight , For Skill attack Knight must Dispense more rage for deal damage , only one valid group attack :Whirlwind for 50 Rage (4 Turn with out use another attack , only slash and white hit) and ST for 35 rage with only one hit player , Archer can attack more people with Double shot and multi shot with high damage (critical critical and more more) , Mage must just play : AoEAoEAoEAoE (With more damage all people more more) without high rage , Only defense skill cost high rage for very bad bonus defense (20% absorbe +500 (Lv2) +800 (Lv3)) of the max Health point of the knight for 60s Cooldown and Apollo shield for 30% for 2 turn and 60S Cooldown for 45 rage , in the final comparison
Knight :
Must generate more rage for use one skill
Dont have especially high damage
Have realy bad defense versus archer and very VERY bad defense versus mage
More difficult for kill Units lvl,50 (Templar and Warlock)
Attack only a single target besides Whirlwind
Not specifically high % reduction damage because archer and mage can take too with medallion and astral
Thank you for your attention ,You can debate but absolutely do not just say we balance unlike the other two characters
Comment