I don't know how it is in other servers, but in my server (57) WB's HP really needs to be increased.
1) From 15-20 minutes as it used to last before, now it lasts 10 (or 15 if we are very lucky). What is the point with that 1 hour countdown if the boss is made to last little bit past 10 minutes?
2) Before I used to have the 10 entries for task at the second life, now, if I am lucky, get the 10th entrance in the last one. WB dies way too fast.
3) Even if I'm increasing my matk, crit and crit dmg percentage, now I earn around 60%-70% from what I used to earn. So I get more powerful and the prizes for this are going down. Where is the logic in this?
All these is happening for around, let's say, aprox 2 weeks by now and I see that R2 doesn't even think to increase Boss' HP....that's why I opened this topic, maybe this way we are more lucky....
1) From 15-20 minutes as it used to last before, now it lasts 10 (or 15 if we are very lucky). What is the point with that 1 hour countdown if the boss is made to last little bit past 10 minutes?
2) Before I used to have the 10 entries for task at the second life, now, if I am lucky, get the 10th entrance in the last one. WB dies way too fast.
3) Even if I'm increasing my matk, crit and crit dmg percentage, now I earn around 60%-70% from what I used to earn. So I get more powerful and the prizes for this are going down. Where is the logic in this?
All these is happening for around, let's say, aprox 2 weeks by now and I see that R2 doesn't even think to increase Boss' HP....that's why I opened this topic, maybe this way we are more lucky....
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