There should be a blue-line like in hockey. Once you cross that curve for the other persons camp, automatically you get 50% less honor.
There should be a reduction for dryad bombers. If you have dryads and you initiate the attack, 50% less honor.
There should be a reduction for attacking a person before they cart (hate the people that do it 1-2 seconds early...just as person is grabbing cart). If you attack person in a middle zone without cart, 50% less honor.
Or even this....a one way path from the spawn area to the carting zone. Enemies can't enter. They can only attack you on your way out.
In short, set up a zoning system so that people who are carting are less likely to be killed before they cart, spawn camping is not rewarded, dryad bombing is not rewarded, and people can still farm honor.
Yes, I know it's illogical to think this would happen, but this is just a basic idea of how to make it better for all people.
There should be a reduction for dryad bombers. If you have dryads and you initiate the attack, 50% less honor.
There should be a reduction for attacking a person before they cart (hate the people that do it 1-2 seconds early...just as person is grabbing cart). If you attack person in a middle zone without cart, 50% less honor.
Or even this....a one way path from the spawn area to the carting zone. Enemies can't enter. They can only attack you on your way out.
In short, set up a zoning system so that people who are carting are less likely to be killed before they cart, spawn camping is not rewarded, dryad bombing is not rewarded, and people can still farm honor.
Yes, I know it's illogical to think this would happen, but this is just a basic idea of how to make it better for all people.
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