Originally posted by DukeOfViljamovka
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Knights vs mages in 1.6 patch
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Originally posted by Setsuna88 View Postmy thoughts exactly. if the mage lets you kill him before his troops then maybe HE is the one who doesnt know how to play
I'd avoid using WW for as long as possible for this reason because yes, if you use WW you weaken the troops and can stuff yourself up when he does heal himself.
Taking on troops is one way, but when my troops have 40k+ hp, and I can use Blessed Light and Restoration on them should you weaken them.. eh yeah you're still gonna take awhile to get through em.
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The Knight that beat Mage easy is when I saw their attack to troops (Level 68+) with 13k+ or 18k+ damage with 2 Knight's main skills. Like mage, we have 2 major skills is Lightning bolt and rain of fire.▂ ▄ ▅ ▇ █ ♪♫♥ MUSIC IS MY LIFE ♥♪♫ █ ▇ ▆ ▄ ▂
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Originally posted by ElusionM View PostEven while he's casting his heal, if you're lucky enough and have ult slasher about to hit him, then that heal just delays a turn is all, he's still gonna be lowest HP.
I'd avoid using WW for as long as possible for this reason because yes, if you use WW you weaken the troops and can stuff yourself up when he does heal himself.
Taking on troops is one way, but when my troops have 40k+ hp, and I can use Blessed Light and Restoration on them should you weaken them.. eh yeah you're still gonna take awhile to get through em.
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Maybe it's just me, but when a knight try to hit me this way, I just cast a blessed light, if everything works to how I want it, he'll end up hitting my troops when I reach full hp with it.
And I have to say that this works very good vs mages, however like 99% of all knights stubbornly wants to use WW as their 2nd skill. Fine with me BL and all got full again
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There are 3 advantages of mage=
1st. Mages can heal themselves while archers and knights dont
2nd. Mages can do aoe they can attack all of the enemies in one spells which can be used frequently while knights dont and archers aoe needs long cd
3rd. Archer and Knight focus on their pdef to fight other archers and knights while their mdef are lower than pdef, so if mages hv low pdef they can hv a time to heal them selves while archer and knights struggling to stay alive with their low mdef.
Those are the 3 advantages of mage from what i knew, and thats what make mages strong i think.CRYSTAL SAGA
IGN: (S10)PrinceMaxer
Server: (S6)Starglade
Lvl: 43 Retired~~
WARTUNE
IGN: ArchMaster Abandoned~~/MagixMaster
Server: (S2)Edena Village/(S223)Stormholder
Level: 37/50
Class: Archer/Mage
Guild : (None)/Dymension
Honor: Warrior/Crusader
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Beginning with HS? LOOOOL, What a stupid strategy to against mage
Originally posted by ElusionM View PostWhy would a Knight be in back row? Troops from opponent would heal the knight..
Knight vs Mage... Knight would HS + Ult Slasher + Whirldwind/Rune + Ult Slasher + Agoran Shield + Ult Slasher etc etc.. mage is toast.._________________________________
Monkey King [S3] US EAST
Character Name: Ghang
Status: Played since April 21, 2014
Wartune [S67] US EAST
Character Name: Halifax
Status: Played since Nov 11, 2012
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Originally posted by Halifax View PostBeginning with HS? LOOOOL, What a stupid strategy to against mage
Drops mage to lowest hp, allowing the rest of the attacks to hit mage, and only mage.
Bypasses the troops, which for a a mage.. Troops are a secondary defense.
Allows their troops to survive and heal you...
Not only that, but if you land a stun, then you've got 1-3 rounds of attacking the mage while not doing a thing..
I'd like to see you show me an appropriate strategy for dealing with mages.
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Originally posted by ElusionM View PostHow so?
Drops mage to lowest hp, allowing the rest of the attacks to hit mage, and only mage.
Bypasses the troops, which for a a mage.. Troops are a secondary defense.
Allows their troops to survive and heal you...
Not only that, but if you land a stun, then you've got 1-3 rounds of attacking the mage while not doing a thing..
I'd like to see you show me an appropriate strategy for dealing with mages.
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Originally posted by krackenker View Postclear troops.... do 1 or 2 delphics when you reach inc 50% dmg.. a pve set knight can do this easly.. and they hurt as feq throwing those delphics
So this is why I think it fails, in 7 or so attacks, I could take him down. It's viable if the troops are weak, but my troops have over 45k HP. I can heal them for 20k minimum. + almost 3k sun per turn.. it's just too much for most knights to kill. Hell I've fought a **** load of mages that can't even kill my troops until the 50% mark.
Unless the Knight is seriously overpowered, it doesn't work that well, just like archers using lunatic, works, but not effectively.
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I dont know what knights u fight ElusionM but they seems to be weak xD
i have 2 scenario vs mages..
Slasher, US, Slasher, US after this troops are gone. then i do Delphic Small then few slashers and us then they are dead. if not i wait for 50% then just EDD no mage can suvive that unless he is uber..
scenario 2 .. Slasher, WW (1 troop gone ) slasher (last troop gone) then grind him down.
btw that Seal US **** strat, is terrible for higher lvl..
My stats give or take is:
Level 72
20k+ patk
10k+mdef
4k block
69k HP
On the other hand i am Lord divine, and have will destroyer lvl 9 so.. that maybe helps with my strat..
ElusionM u from R2games europe?
If you are let me know when you see me in BG and we could fight some to test it out..
im Bankai S110.
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slash + HS + WW + shield + (healing rune: added for recent patch) + (auto + slash) + (if get rid of enemy's troops: Delphic hit) (if can't, continue US + auto + slash)
Originally posted by ElusionM View PostHow so?
Drops mage to lowest hp, allowing the rest of the attacks to hit mage, and only mage.
Bypasses the troops, which for a a mage.. Troops are a secondary defense.
Allows their troops to survive and heal you...
Not only that, but if you land a stun, then you've got 1-3 rounds of attacking the mage while not doing a thing..
I'd like to see you show me an appropriate strategy for dealing with mages._________________________________
Monkey King [S3] US EAST
Character Name: Ghang
Status: Played since April 21, 2014
Wartune [S67] US EAST
Character Name: Halifax
Status: Played since Nov 11, 2012
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