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Knights vs mages in 1.6 patch

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  • DukeOfViljamovka
    started a topic Knights vs mages in 1.6 patch

    Knights vs mages in 1.6 patch

    So i just lost from a mage in bg with 5k br lower than i am, only cuz he is now allowed with 10k matk and brut rune to kill mine lvl 57 templars and down me to 60% hp in 2 turns. Question: how does knight fight mages in new patch cuz if mages with so much lower br are able to win i'll lose 400 honor everytime they catch me. i have 8k mdef he had 10k matk still hitting me for 3,5k dmg each hit (he had no dryad was on killing spree after my death). And before someone start with b/s how to build knight he should stop right now cuz i had no problems before this patch came and only mages with 11k+ matk could kill my troops in 2 turns.

  • JohnNguyen
    replied
    Hmm... I think every classes have it own advantages and disadvantage. The matter in fact is how to build your account >^..^<

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  • GingerTheHutt
    replied
    Originally posted by krackenker View Post
    From lvl 40 u should have ewd mdef pdef matk... Nothing to remove ^^
    Originally posted by DeathRiver View Post
    Or remove a Mdef astral to replace with Charisma.
    Or remove the MDEF astral and replace with goddess blessing... ^_^

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  • DeathRiver
    replied
    Originally posted by krackenker View Post
    From lvl 40 u should have ewd mdef pdef matk... Nothing to remove ^^
    Or remove a Mdef astral to replace with Charisma.

    Leave a comment:


  • krackenker
    replied
    Originally posted by ifabelo View Post
    This guy had totally ignored the part that the mage can easily remove a mdef astral & add the EWD(which doesnt give u BR) just to kill a knight / archer.
    From lvl 40 u should have ewd mdef pdef matk... Nothing to remove ^^

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  • ifabelo
    replied
    This guy had totally ignored the part that the mage can easily remove a mdef astral & add the EWD(which doesnt give u BR) just to kill a knight / archer.

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  • kattuktk
    replied
    Originally posted by R23902063 View Post
    If the 50% kicks in and I have a enhanced delphic destroyer ready, I kill templars 70+ in one or two strikes. No healing is going to help them.
    If u are still stuck on templars by the time 50% kicks in... it means you'll loose the fight... mages will toast ya for sure

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  • krackenker
    replied
    Originally posted by Ban-kai View Post
    ye i belive in this to. i dont value seal so much anymore cause it will be gone in class wars zzz so lvl for the win
    Woot for no seal!... this makes the invidual talent specs important

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  • Ban-kai
    replied
    Originally posted by ElusionM View Post
    Sure, lv 5 = 7kish hp
    Charisma refines = 7kish hp.
    I'm still only lv 35 HS, so long way away from going 70.

    Mage > Knight, just early on, 40s, 50s, low 60s... After that Knights kill everyone x.x Their defenses become unreal, their HP and Block.. and their attack is probably the best of all. Archers and Mages have low/average pdef.
    ye i belive in this to. i dont value seal so much anymore cause it will be gone in class wars zzz so lvl for the win

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  • ElusionM
    replied
    Originally posted by Ban-kai View Post
    hmm last time i counted charism gave only 7k+ hp for troops at lvl 5 red one.. wont help them much vs me

    maybe true maybe true.. but i still belive knight > mage 70+
    Sure, lv 5 = 7kish hp
    Charisma refines = 7kish hp.
    I'm still only lv 35 HS, so long way away from going 70.

    Mage > Knight, just early on, 40s, 50s, low 60s... After that Knights kill everyone x.x Their defenses become unreal, their HP and Block.. and their attack is probably the best of all. Archers and Mages have low/average pdef.

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  • Ban-kai
    replied
    Originally posted by ElusionM View Post
    Eh, by the time I'm 70 I expect my troops to be over 55k hp =) Possibly over 60k. (Plan to use Holy Charm for 7th astral slot, and have Charisma refined on my 60 set when I finally get it done) Because it's the only way I know I can easily farm Knight and Archers. Maybe you're just fighting nub mages and I'm fighting nub knights =P
    hmm last time i counted charism gave only 7k+ hp for troops at lvl 5 red one.. wont help them much vs me

    maybe true maybe true.. but i still belive knight > mage 70+

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  • Smoldering
    replied
    Originally posted by R28795109 View Post
    i play vs mages with sunto / resto rof bolt thunderer/ meteror
    well theire patk kngiths u compare with is to low to kill troops in 2 turns.. my slasher hit troops for like 18k.. and us like 23-25k vs lvl 72-73 troops.
    i can pretty much beat any mage unless they kill me before 50% then my delphic just 1 shot them.. and if they can kill me before 50% they are uber so nothing there to compare :/
    A mage that fights a knight should have: RoF(Aoe skill) Meteor (Aoe skill) Resto (single target heal) Blessed Light (Aoe heal)
    use blessed light&resto to keep troops alive until 50, and then you start whacking the knight. This works best for me, I can kill knights to up around 56-57k br (reference only, ik BR doesnt matter) while being 50k br mage When I use this, if the troops die too early, yey I get BOOMHEADSHOTED by a delphic, ... not always tho, some knights doesn't have the rage for this..

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  • ElusionM
    replied
    Eh, by the time I'm 70 I expect my troops to be over 55k hp =) Possibly over 60k. (Plan to use Holy Charm for 7th astral slot, and have Charisma refined on my 60 set when I finally get it done) Because it's the only way I know I can easily farm Knight and Archers. Maybe you're just fighting nub mages and I'm fighting nub knights =P

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  • R28795109
    replied
    Originally posted by ElusionM View Post
    I'm just using average knights for my example 15-18k Patk, 10kish Mdef, around 50kish hp? I play on Oceanic server =)
    Within that range, it'll take a knight over 10 turns to kill my troops. Slasher + WW = Me using Holy Seal + Blessed Light then Suntoria..Perhaps you're fighting silly mages that use Thunderer builds instead of Blessed Light builds?

    Anyways, end result is my troops survive long enough for me to get the kill. People using HS + Ult Slasher do a lot more damage to me than anything else, but they mess it up with Whirlwind, while I'm healing myself.
    i play vs mages with sunto / resto rof bolt thunderer/ meteror
    well theire patk kngiths u compare with is to low to kill troops in 2 turns.. my slasher hit troops for like 18k.. and us like 23-25k vs lvl 72-73 troops.
    i can pretty much beat any mage unless they kill me before 50% then my delphic just 1 shot them.. and if they can kill me before 50% they are uber so nothing there to compare :/

    Leave a comment:


  • ink_flo
    replied
    Originally posted by R21577189 View Post
    End game knight
    lvl 74 knight vs lvl 78 mage - poor lvl 74 knight 20.3k patk takes 4 - 6 turns to kill the lvl 78 templars. Mage takes 2 turns ( 1 rof+ 1 meteor).

    lvl 74 knight vs lvl 76 pve set archer - archer spams Armor Pierce on poor knight. (PS, no knight standing in front now, coz knight vs knight can delphic + e delphic the knight if standing in front)

    Ok Knight can kill all, but need pretty heavy cash!


    hahahhahaaaaaa,...
    thats right,....
    lol./

    Leave a comment:

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