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  • « caracter guid »

    »»»»» Caracter Guid ««««««

    Wich one to choose??? That is the question... Well lucky you!
    I will help you make your choice quite fast.


    ''Voici'' what they are.

    Archer = AK47 with some lucky luke faster then his shadow.

    Knight = Bubbleman in this they are superman.

    Mage = Firework artist (beautifull but not very effective) with a doctor diploma.





    Now more details. .....OK

    If you want it easy - - - » Archer , it is the best unit because they hit anyone like AK47, twice the time any other caracter if not more.

    You want to be usefull most of the time - - - » Knight, because they can hold longer then anyone. There strengh is bigger, can take more hit and with the bubble are invincible for a short time that can be stretch longer at higher level.

    You wich to see nice effect - - - » Mage have the most beautifull effect but at same level is the weakess. Physical attack hurt real bad the mage but in multi-dungeons other caracter need a mage or 2 to make it, so you are very important to them.

  • #2
    What even facepalm
    Wartune
    (S251) Level 48.
    Guild = Sanctuary.

    Tank Trials guide:

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    • #3
      Thats just wrong once hell of a bad description.

      Comment


      • #4
        It is pretty much right. sorry for you.

        Just look WB fight and you will see plenty of archer in top 10.

        After look at the rank.
        Or see in DUEL.

        Better in multi dungeons.

        If mage doessn't have tanker whit them well... they die.

        And if you put 4 archer angainst any of same level they will win if well play.

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        • #5
          Haha you're are mistaken. Mages after level 59 can take almost anyone their same Br Knights get super powered in the higher levels as well. Archers, own the game early levels because they get more gold and daru in the beginning but once the other classes catch up theyre only need in dungeons for their debuffs

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          • #6
            and u forget omi archers get eaten in pvp no matter what there lvl is

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            • #7
              No, youre wrong phate lol

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              • #8
                I love it when people put out their own interpretation of the classes and get it so spectacularly wrong!

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                • #9
                  Oh my dear god, what just, how.... what did

                  Somebody please close/delete this thread before new peoples start reading this as proper..
                  S166. lvl: 78(soon/is)
                  Mage: Existence (G.M)
                  BR: 113k-ish 70 set's done!!

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                  • #10
                    Brilliant definition! Exactly right!

                    Oh, what? Not at all correct? Oopsie.
                    Mage
                    L80 DSW
                    1250k
                    IMDE

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                    • #11
                      Originally posted by Savaniah View Post
                      Mage = Firework artist (beautifull but not very effective)
                      That's my character to a fault... :/
                      Originally posted by CreamySaucepan
                      You are just a freakozoid... Monster of Frankenstein meets Jabba the Hutt... Frabba the Huttstein... :P
                      Originally posted by CreamySaucepan
                      Behind every fat Space Slug is a blood thirsty sociopath urging it on.

                      Comment


                      • #12
                        Originally posted by Savaniah View Post
                        »»»»» Caracter Guid ««««««

                        Wich one to choose??? That is the question... Well lucky you!
                        I will help you make your choice quite fast.


                        ''Voici'' what they are.

                        Archer = AK47 with some lucky luke faster then his shadow.

                        Knight = Bubbleman in this they are superman.

                        Mage = Firework artist (beautifull but not very effective) with a doctor diploma.





                        Now more details. .....OK

                        If you want it easy - - - » Archer , it is the best unit because they hit anyone like AK47, twice the time any other caracter if not more.

                        You want to be usefull most of the time - - - » Knight, because they can hold longer then anyone. There strengh is bigger, can take more hit and with the bubble are invincible for a short time that can be stretch longer at higher level.

                        You wich to see nice effect - - - » Mage have the most beautifull effect but at same level is the weakess. Physical attack hurt real bad the mage but in multi-dungeons other caracter need a mage or 2 to make it, so you are very important to them.
                        Uh no no and no. Late game archer is the worst pvp, mage is the best and knights are useless in dungeons.

                        If you want to own early game and suck late game unless you spend tons of money be an archer

                        If you want to suck early game and own in pvp late game but be useless in multi dungeons be a knight.

                        If you want to be good early game be really good late game and be needed in every multi dungeon be a mage.

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                        • #13
                          Imo Knights suck. Archers rock. Mages are cool. I have all 3 chars at level 60+. About 300 bucks thrown in the game but not evenly.

                          Knights can be strong but they are not good at anything particular. They are average damage and defenses. Nothing too special. Tank of choice simply because of Agoran Shield. No aggro skills or any HP/DEF edge over other classes. PVP-wise they have an edge over Archers. I recommend that if you make a knight, you spec offense before going to the defense side so that you can max your earnings from WB and increase your chances in PVP.

                          Archers are low defense high offense. They don't have as much defense but they pack a punch. Archers pretty much kill quickly. They do better than knights in everything. Catacombs, BG, GB, WB. PVP-wise they have an edge over Mages. They are needed in MP dungeons because of scatter shot and deep freeze. They are easily the best at WB because of their quick shots.

                          Mages are a bit geared towards AoEs. They can kill a whole team. They do a lot of area damage and they can heal themselves. They have a defense edge in Catacombs,Spire and MP dungeons because most bosses are MATK and mages have the highest MDEF. In BG and GB they are valuable because they can attack groups and heal as I mentioned before. High level mages can even tank MP dungeons.

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                          • #14
                            Originally posted by R213724229 View Post
                            Imo Knights suck. Archers rock. Mages are cool. I have all 3 chars at level 60+. About 300 bucks thrown in the game but not evenly.

                            Knights can be strong but they are not good at anything particular. They are average damage and defenses. Nothing too special. Tank of choice simply because of Agoran Shield. No aggro skills or any HP/DEF edge over other classes.
                            you are joking right? knight have a passive skills, 20% HP + 20% PDEF... You knight is clearly terrible and extremely poorly built if you think they have no def edge over other classes.

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                            • #15
                              You are joking right? What good is that really? Against mages it's useless. Against archers, well archers die against knights. So what good is it? And again, mages can be good tanks. And not to mention that most bosses are MATK.
                              Last edited by R213724229; 06-16-2013, 04:35 PM.

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