Hey everyone.Idk if this has been posted before but I think mages are kinda weak against all classes.Here is why.This game has a lot of pvp going on in it,and
when a mage fights a different class he is going to loose 90% of the time (unless he is twice the strength of the enemy player).If he fights a knight in fair pvp
(with troops and stuff),then he stands a decent chance cause they get extra rage for more enemies.But Knights counter that with getting a lot of rage while
dealing really good damage which means that sooner or later 1 delphic from a knight will end the mage.Also if mage fights 1 vs 1 against any class (for example
GB),he is gonna end up toasted.
So the first suggestion is to make mages get more rage from hitting.
Now we go for second underpowerment of mages.If mages fight archers.I know archers are counters to mages kinda,but that is way too OP.They get more rage
than knights,they deal the crazeist damage,their multi strike always crits.If a mage fights an archer in any possible way,he is also toast.
So the second suggestion is to nerf those skills a bit.
And last thing is about mages themself.A non cashier has no chance cause he can only use healing tree.IF he goes for the damage tree,nobody will do dungs with him cause he can't heal and bla bla bla.That needs to be solved too cause damage mage stands a bit more chance in PvP than a healer am I right?Also mages Delphic attacks(compared to others)are a joke >.<.Just cause it hits more enemies doesn't make it any better than the other Delphic attacks.Make those
stronger too.
I have no idea how I got myself to write this long post,my fingers are swollen so just post under what u think about this.
Cheers
when a mage fights a different class he is going to loose 90% of the time (unless he is twice the strength of the enemy player).If he fights a knight in fair pvp
(with troops and stuff),then he stands a decent chance cause they get extra rage for more enemies.But Knights counter that with getting a lot of rage while
dealing really good damage which means that sooner or later 1 delphic from a knight will end the mage.Also if mage fights 1 vs 1 against any class (for example
GB),he is gonna end up toasted.
So the first suggestion is to make mages get more rage from hitting.
Now we go for second underpowerment of mages.If mages fight archers.I know archers are counters to mages kinda,but that is way too OP.They get more rage
than knights,they deal the crazeist damage,their multi strike always crits.If a mage fights an archer in any possible way,he is also toast.
So the second suggestion is to nerf those skills a bit.
And last thing is about mages themself.A non cashier has no chance cause he can only use healing tree.IF he goes for the damage tree,nobody will do dungs with him cause he can't heal and bla bla bla.That needs to be solved too cause damage mage stands a bit more chance in PvP than a healer am I right?Also mages Delphic attacks(compared to others)are a joke >.<.Just cause it hits more enemies doesn't make it any better than the other Delphic attacks.Make those
stronger too.
I have no idea how I got myself to write this long post,my fingers are swollen so just post under what u think about this.
Cheers
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