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Please on Next update

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  • ♥Pain♥
    started a topic Please on Next update

    Please on Next update

    Hello

    Hope any R2games staffs reply or correct it on nxt update

    Do you think it's fair????

    I have joined a room for Dungeon, Once I'm inside the Group leader just Kicked me out and I lost my attempt... and several peoples do complain on this


    I think the better way is when group leader kicked, we don't lost our attempt but if we left or quit the game here I think attempt can be lost

  • anichaos
    replied
    Good suggestion.


    For the "Keys/ summoner" problem.

    Let them keep the items if they used the Keys,

    Else make the program give the players back their keys if they get kicked and will also not obtain any reward (IE: nothing gain, nothing lost, except time)

    Leave a comment:


  • R24232557
    replied
    If a team failed to beat the boss they can ask to be kick by losing everything except the attempt will be save, and can find another team to do it again. At least at room when people join check his BR and Stat point can easily said if a player will be dead or can do it...

    There an another thread I made click on the link :http://forum.r2games.com/showthread....all-of-Heroes)

    Leave a comment:


  • R24232557
    replied
    Ok Guys thanks for reply. One more thing that can improve that suggestion. OK all of you are right.

    Just want to say:

    There one building doing nothing we can change it With SUMMONERS

    Same as Dungeon create team to defeat Summoners just like Hall of Heroes ( each level with bracket of level)

    then I think all rewards will be receive at the end of any Dungeons.
    If leader kicked you: No attempt lost
    If you leave : attempt lost
    all reward,exp,items will be collected at the end of dungeon when the boss dead

    I think this the best

    Leave a comment:


  • Aletheran
    replied
    Not the point of the suggestion, but perhaps a good new suggestion to make this work

    If everything is rewarded and used at the end, then this could actually work and then it would be agreat improvement imo.

    But then there would still be complications if the party can't defeat the mpd (e.g. get killed by boss)

    And what if summoner was used with keys and 1 of the persons get kicked, will the other party members still get rewards from the keys used by the person that got kicked?

    It stays complicated
    Last edited by Aletheran; 07-16-2013, 11:12 AM.

    Leave a comment:


  • GingerTheHutt
    replied
    Originally posted by CondorHero View Post
    Have to iron out the programming issues.

    For example if all rewards are awarded at the end of the dungeon run, then how about summoner rewards? You could use your keys, get kicked and then get NO rewards at all. So it has to be coded such that your keys are also not used till the end of the dungeon. Then there'll be complication and casuality issues.
    True. and yes from the programming point of view it'd be a PITA. But that's not the point of suggestions.

    Leave a comment:


  • CondorHero
    replied
    Originally posted by GingerTheHutt View Post
    The thread also said that if you got kicked you wouldn't gain any items. So you'd lose nothing, except your time and effort, and gain nothing either.
    Have to iron out the programming issues.

    For example if all rewards are awarded at the end of the dungeon run, then how about summoner rewards? You could use your keys, get kicked and then get NO rewards at all. So it has to be coded such that your keys are also not used till the end of the dungeon. Then there'll be complication and casuality issues.

    Leave a comment:


  • GingerTheHutt
    replied
    Originally posted by Aletheran View Post
    Like Condor said, this is can cause potential abuse. If you make a deal with the mpd leader to kick you at the end of the mpd, you wouldn't lose your attempt.
    So you could just enter again, do the same mpd till the same point, get kicked again, dont lose an attempt again, rinse and repeat.

    This way you could just enter the mpd an unlimited amount of times and get rewards each time.
    This would defeat 1 of the purposes of this game, which is that every action that can be preformed on a day, should be limited.

    I agree it's a very nasty situation when you get kicked by the leader and lose your attempt and potential xp/rewards.
    But not losing the attempt from getting kicked, would offer many possibilities for abuse!
    The thread also said that if you got kicked you wouldn't gain any items. So you'd lose nothing, except your time and effort, and gain nothing either.

    Leave a comment:


  • Aletheran
    replied
    Like Condor said, this is can cause potential abuse. If you make a deal with the mpd leader to kick you at the end of the mpd, you wouldn't lose your attempt.
    So you could just enter again, do the same mpd till the same point, get kicked again, dont lose an attempt again, rinse and repeat.

    This way you could just enter the mpd an unlimited amount of times and get rewards each time.
    This would defeat 1 of the purposes of this game, which is that every action that can be preformed on a day, should be limited.

    I agree it's a very nasty situation when you get kicked by the leader and lose your attempt and potential xp/rewards.
    But not losing the attempt from getting kicked, would offer many possibilities for abuse!

    Leave a comment:


  • B4nsh33
    replied
    YES, i think if you are kicked from mp, you should not lose attempt and not gain anything either, no exp or rewards. This would be great and handy, as sometimes people get disconnected and the party is forced to wait, when we could easily replace them without harming their attempts. This would prevent abuse too, as I have used my keys at the summoner and then have been kicked by the party leader without anybody else sharing their keys. (yes, I learned my lesson, only go 1 at a time with keys with ppl you don't know!)

    Leave a comment:


  • R24232557
    replied
    I think you didn't understand what I said!!!

    Ok I tried to xplain other way, Some players in other guild invite you to join there dungeons, Once you are inside dungeon he kicked you that Bas...td and where the unlimited exp here. I don't even have time to move inside. Well some where you are right so I think this way will be better

    If group leader kicked any players from inside, the one who is kicked don't gain anything (No exp,No reward,No summoner items) * we will need this update too then: All players in any dungeons will claim all rewards at the end of the dungeon exp, rewards.* No attempt will be lost

    OR
    I think once the Group leader start the Dungeon the kick key won't work inside dungeon, anyone can leave dungeon at anytime, If someone get disconnected or offline for more than 5 mins, the player will be kick automatically, the Group leader can invite other players *( I think this one better)


    Thank for your Reply...

    Leave a comment:


  • CondorHero
    replied
    No, because if you kick without losing attempt, it's potential abuse.

    You can unlimited EXP and unlimited summoner runs this way.

    Leave a comment:

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