this is a skill for a knight
how does it works?
it absorbs dmg after a subtraction from ((attacker's atk-my def)/2) or right from attacker's initial atk?
btw upgrading it gives only turn duration and fixed amortization damage growth not increasing max absorbed dmg...
not cool
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Agoran Sword Mechanics
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Lmao! The shield is fine as it is. The original game in China has the samething and do just fine. Knights hp gain is so good once you hit 100k+ HP that shield be too OP. Combined with high block rate and self heal. Your shield will hardly break.
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maybe a pasive talent, lvl 1= +2%, lvl 3= +4% and so on...
and the QTE bonus is a joke... should be at least base on your own defence, maybe ur (pdef + m def) / 4 or something like that. Could also be +5% more absorb...
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Originally posted by vpauup View Postthis is a skill for a knight
how does it works?
it absorbs dmg after a subtraction from ((attacker's atk-my def)/2) or right from attacker's initial atk?
btw upgrading it gives only turn duration and fixed amortization damage growth not increasing max absorbed dmg...
not cool
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