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Lych NM completed.

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  • SinnedWill
    started a topic Lych NM completed.

    Lych NM completed.

    Completed Lych NM last night, and a few things worth noting:
    1.) Bonus boss (the random spawn bosses in each room) loot drops are identical to normal mode. Seriously?! *Need confirmation, have defeated 3 bonus bosses in 2 days, still only gotten a.) lv. 8 luck stone, b.) 3x soul crystals, c.) 2?x shadow crystals - This is exactly the same as normal mode.

    2.) Mystery chest seemingly has a higher chance to drop crypt key - this is speculative -, but a teammate told me he got a 30x vouchers from it (normal mode had 120 vouchers) which is pretty bad if true.

    3.) Bosses drops I believe are: 1x crystalloid + 1x legendary stone (guaranteed?, not sure ifwith a chance to get doubles, but there are only 2 bosses from which you are guaranteed loids and shards; none of us got legendary stones in card draw, so you'll find that you're most likely to get 2x legendary stones each run, with a very rare chance to get 6 (that would be double drops from first 2 bosses + legendary stone x 2 from card draw - assuming it's present in card draw and quantities remain the same as normal). *Could use some confirmation from others here for the card draws.

    4.) While clearing the 1st and 2nd rooms is possible with a decent group, a FULL clear only seems possible with either: 2x Mage, 1x Knight, 1x Archer or 2x Mage, 2x Archer at the moment. Sure, as more stat-boosting items are introduced, it'll become easier and compositions can vary - problem currently is each boss has a single-target attack that easily does non-crit damages for ~70% of our total HP, so IS and/or Apollo are necessary in addition to more than one mage so as to stagger restoration and blessed light cooldown timers.

    5.) EXP boost is noticeably higher (believe the base completion value was over 1M), had a 50% exp scroll on and I got a total of 1.96M, so it's definitely higher.

    Do the boons outweigh the banes? Up to you. From what I've seen thus-far, if you don't mind sacrificing EXP for the legendaries, then you should be content to just clear past the first 2 bosses. If you DO mind the EXP AND you can clear it, I'll suggest doing 1x normal mode, 2x NM mode (warrior's call just before final boss of the first run) you'll need to clear it very quickly for your warrior's call to last all the way through to the end of the 2nd NM mode run. This'll get you the shards and the EXP bonuses, but keep in mind that you aren't likely to get more legendary stones than those that are only clearing first 2 bosses.

  • Prizzly
    replied
    Originally posted by Roadsidebomb View Post
    Hmm, the extra dmg? If you have read the previous posts others saying how they get close but the boss buffs and insta-kills their group. You only have an allotted time to kill the boss hence why you need EDD. The same happened to me a few times and once i changed my skills and added EDD surprise surprise I pass. I am able to use EDD every turn ur connection must be bad if u can't in Lych.

    Prizzy I respec'ed my second skill tree for this seeing how I don't need Apollos for any other mp cept Lych NM. Sacrificing "some skills" is what u have to do. Getting past first bar isn't the problem it's the DPS after first bar (stun) thats the problem
    I can understand the previous poster you replied on;
    i never use EDD in WB, since i always 'lose' a turn. (troops attack then wb does and then edd kicks in)
    So I can understand his skepticness. I do want to try it myself, but it wont be anytime soon
    and what you say is true, but i had a difficult time to stay alive in the first round, since back then, it hitted me for around 30-40k
    and then aoe wich also hit me hard. after the stun i have a better time to stay alive due of blessed and is etc.
    I just need more practice ;p

    Leave a comment:


  • Telstar
    replied
    congratz guys

    Leave a comment:


  • Setsuna88
    replied
    Originally posted by Roadsidebomb View Post
    Hmm, the extra dmg? If you have read the previous posts others saying how they get close but the boss buffs and insta-kills their group. You only have an allotted time to kill the boss hence why you need EDD. The same happened to me a few times and once i changed my skills and added EDD surprise surprise I pass. Prizzy I respec'ed my second skill tree for this seeing how I don't need Apollos for any other mp kept Lych NM.
    i will try again but if i can do DD + slasher instead of only EDD i will end up doing the same damage and dont have to use the extra skillpoints. maybe its just me, i have this problem with most of knight skills. even shadowthrasher makes me lose a turn sometimes.

    Leave a comment:


  • Roadsidebomb
    replied
    Originally posted by Setsuna88 View Post
    whats so fancy about EDD? it always makes me lose 1 turn : no other skill + EDD between 2 bossattacks possible at least not for me. i can use DD with slasher sometimes.
    Hmm, the extra dmg? If you have read the previous posts others saying how they get close but the boss buffs and insta-kills their group. You only have an allotted time to kill the boss hence why you need EDD. The same happened to me a few times and once i changed my skills and added EDD surprise surprise I pass. I am able to use EDD every turn ur connection must be bad if u can't in Lych.

    Prizzy I respec'ed my second skill tree for this seeing how I don't need Apollos for any other mp cept Lych NM. Sacrificing "some skills" is what u have to do. Getting past first bar isn't the problem it's the DPS after first bar (stun) thats the problem
    Last edited by Roadsidebomb; 08-03-2013, 04:52 AM.

    Leave a comment:


  • Setsuna88
    replied
    whats so fancy about EDD? it always makes me lose 1 turn : no other skill + EDD between 2 bossattacks possible at least not for me. i can use DD with slasher sometimes.

    Leave a comment:


  • Prizzly
    replied
    Originally posted by Roadsidebomb View Post
    It requires lvl 76 and I respec'ed specifically to do Lych NM. [ATTACH=CONFIG]49891[/ATTACH]
    Ok ignore what i wrote (is now deleted)
    and it looks nice tbh.
    too bad you have to sacrifice some skills, but it allows you to use edd in the end.
    Ill probly consider this set, once i redo last boss with my team. Im still too attached to my current set hahaha
    Last edited by Prizzly; 08-03-2013, 02:38 AM.

    Leave a comment:


  • S40_DyDy
    replied
    gratz guys
    the 1st boss does Matk or Patk ??
    i wanna try it but i wonder if my team can pass it or not as i only got BR 76k+ for knight while the rest of my team only got around 65-69k BR

    Leave a comment:


  • Roadsidebomb
    replied
    Originally posted by 0xykotton View Post
    Off topic but what is your skill sets like? How do you fit apollos and EDD at the sametime? What don't you have max to allow you do get those on one tree?
    It requires lvl 76 and I respec'ed specifically to do Lych NM. Click image for larger version

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    Leave a comment:


  • 0xykotton
    replied
    Originally posted by Roadsidebomb View Post
    I've passed NM with 2 mages and an Archer. It's not just what BR u need, but talents play a very big part which no one seems to mention. Mages need the BL cd Talent, and Archers need the IS cd talent as well. Delphic from my experience isn't enuff dps, you need EDD (maxed). Archer needs to maintain IS and DF, 1 mage is pure dps and the second mage heals but also throws a few dmg skills when possible. Right before the stun I pop Apollos because sometimes the boss dbl hits you while your stunned. That should get u through. Not sure of what exact Atk is needed, everyone in my party was well over 22k
    Off topic but what is your skill sets like? How do you fit apollos and EDD at the sametime? What don't you have max to allow you do get those on one tree?

    Leave a comment:


  • Roadsidebomb
    replied
    Originally posted by SinnedWill View Post
    The group's BR Fluctuates. My base is currently 91, 979 (mage) and will drop below 90k soon once horse goes poof, archer's base is ~79k, knight's base is ~73.5k, second mage's base is ~75k.

    Honestly, though, you can't determine performance based on other groups' BR. Most important thing here is survivability: all 4 members need ~ 65k+ max HP, and I'd suggest a minimum of 15k MDEF (for archer and knight, more if your knight intends to solo tank... much much more). Once the boss does stun-bubbles, then it transitions into DPS race. Archer needs to keep full stack of damage boost and if you're crit-specced, you'll need to get lucky on crit frequency. Luck will be a huge factor on this boss for quite a while.

    I recorded it, but am currently at work. Perhaps I'll upload it to youtube and link it here when I have some free time.
    Knight as solo tank I'd recommend 80k HP's or higher

    Leave a comment:


  • Roadsidebomb
    replied
    Originally posted by Prizzly View Post
    I also made that same mistake when doing the final boss after the stun.
    The best thing what a knight can do after stun is just doing delphic, so you wont lose dps/a turn to dps.
    And hope that the mage can keep up the healing and the archers do the IS, so you dont get hit THAT hard.
    butya, try no apollo after stun next time.
    I've passed NM with 2 mages and an Archer. It's not just what BR u need, but talents play a very big part which no one seems to mention. Mages need the BL cd Talent, and Archers need the IS cd talent as well. Delphic from my experience isn't enuff dps, you need EDD (maxed). Archer needs to maintain IS and DF as well as AP buffs, 1 mage is pure dps and the second mage heals but also throws a few dmg skills when possible. Right before the stun I pop Apollos because sometimes the boss dbl hits you while your stunned. That should get u through. Not sure of what exact Atk is needed, everyone in my party was well over 22k
    Last edited by Roadsidebomb; 08-02-2013, 09:01 PM.

    Leave a comment:


  • R26092269
    replied
    Originally posted by Prizzly View Post
    I also made that same mistake when doing the final boss after the stun.
    The best thing what a knight can do after stun is just doing delphic, so you wont lose dps/a turn to dps.
    And hope that the mage can keep up the healing and the archers do the IS, so you dont get hit THAT hard.
    butya, try no apollo after stun next time.
    ah thanks gonna try with delphic only next time!

    Leave a comment:


  • Prizzly
    replied
    Originally posted by R26092269 View Post
    knight chaining apollo and delphic, ...... so i guess we need a bit more dps!
    I also made that same mistake when doing the final boss after the stun.
    The best thing what a knight can do after stun is just doing delphic, so you wont lose dps/a turn to dps.
    And hope that the mage can keep up the healing and the archers do the IS, so you dont get hit THAT hard.
    butya, try no apollo after stun next time.

    Leave a comment:


  • R26092269
    replied
    just tried it with a 70k br mage, 74k knight, 68k and 70k archers (br unbuffed) all with a few pots and WC on, we failed a few time at handling the aoe stun. at 4th try we did well, everything was going fine, mage chaining BL, knight chaining apollo and delphic, archers IS and DF, we thought it was a win but the boss popped a 1000% dmg buff, we didnt see that coming lol...the boss still had around 30% of his last HP bar so i guess we need a bit more dps!

    Leave a comment:

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