After testing and reading Crit does in fact increase your crit damage as well as your chance to crit, so my questions are these.

1. What's a minium crit base to aim for after 60+

2. How much % chance is added to land a crit per every 100 crit or 1000 crit ( Example: 100 crit adds 3% chance to land a crit or 1000 crit adds 3% chance to crit. )

2. What's the max crit needed to crit 100% chance on players

3. What's the max crit needed to crit 100% chance in MPDS

4. What's the max crit needed to crit 100% chance on World Boss ( Since World Boss has an increase chance to be critted)

5. What amount of crit chance does an archer base start with (Example: archers automatically have a 50% chance to crit anything added after that stacks)

Thanks in advance if you have answers so I know how much to stack and when to stop.

1. What's a minium crit base to aim for after 60+

2. How much % chance is added to land a crit per every 100 crit or 1000 crit ( Example: 100 crit adds 3% chance to land a crit or 1000 crit adds 3% chance to crit. )

2. What's the max crit needed to crit 100% chance on players

3. What's the max crit needed to crit 100% chance in MPDS

4. What's the max crit needed to crit 100% chance on World Boss ( Since World Boss has an increase chance to be critted)

5. What amount of crit chance does an archer base start with (Example: archers automatically have a 50% chance to crit anything added after that stacks)

Thanks in advance if you have answers so I know how much to stack and when to stop.

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