After testing and reading Crit does in fact increase your crit damage as well as your chance to crit, so my questions are these.
1. What's a minium crit base to aim for after 60+
2. How much % chance is added to land a crit per every 100 crit or 1000 crit ( Example: 100 crit adds 3% chance to land a crit or 1000 crit adds 3% chance to crit. )
2. What's the max crit needed to crit 100% chance on players
3. What's the max crit needed to crit 100% chance in MPDS
4. What's the max crit needed to crit 100% chance on World Boss ( Since World Boss has an increase chance to be critted)
5. What amount of crit chance does an archer base start with (Example: archers automatically have a 50% chance to crit anything added after that stacks)
Thanks in advance if you have answers so I know how much to stack and when to stop.
X
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Archer Crit Questions
Last edited by Tehlawlfirm; 08-17-2013, 07:54 PM.Tags: None
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Hope someone can give me an estimate:
Which is better - PVE 50 Full Legend or PVE 60 Half Legend :P
Lolz don't really wan to commit too much gold to enchant or sell off my PvE 50 immediately...
Thanks,
Eili
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i hope it doesnt depend on BR or you would weaken your char by getting matk from the academy or even the int guildskill
you could test by using low lvl equip with crit gems and only crit astral and see if your crit chance increases
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Originally posted by SinnedWill View PostRe-read the last statement of krack's post. Also, crit seems to be based upon BR in addition to diminishing returns. As BR goes up (without an increase to crit value to compensate), crit-rate drops. Most noticeable when you use 5x potions, scrolls, or warrior's call (if you have it), so long as you don't use a crit scroll.
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Originally posted by AnataOFAkku View PostWith 4k crit i have at 59v 70% rate so your numbers are wrong
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Originally posted by krackenker View PostYou cant say X crit gives Y% crit chance, because crit and block goes under the law of diminishing return, an example:
First 500 crit~7.5%
With 1k ~ 12.5%
With 2k ~ 17.5%
3k 22%
4k 25%
These are all made up numbers to explain my point.
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You cant say X crit gives Y% crit chance, because crit and block goes under the law of diminishing return, an example:
First 500 crit~7.5%
With 1k ~ 12.5%
With 2k ~ 17.5%
3k 22%
4k 25%
These are all made up numbers to explain my point.
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120 crit points add around 3 % to cast crit. The crit points from the oponents also counts in battle. How it is hard to determine. But if two players are meet with 4000 and 4300 firts player do not cast crit at 80 % but at lower rate. There is probably some deduction in this case.
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Anata, i believe they did... crit rate didnt feel as good as WB prior to patch
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oh rly? after 1 wb you can say its a 10% nerf? are you sure its not 9,73%?
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@Telstar: Seems to be so, but still a bit early to say it is actually nerfed.
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