Originally posted by Telstar
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Archer Crit Questions
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Originally posted by Skribz View Posti have 4k as standard, (with IC)
50-60% crit in pvp is standard depending on skills and who im facing - usually crit alot less vs people with same or higher level with same or more br than myself. maybe 40% not a huge reduction, but its noticable
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i have 4k as standard, (with IC)
50-60% crit in pvp is standard depending on skills and who im facing - usually crit alot less vs people with same or higher level with same or more br than myself. maybe 40% not a huge reduction, but its noticable
60% crit in pve is standard (AP,IS,DF doesnt crit as often as id like) - if running lower level dungeon, crits happen much more often, 80-90% in void compared to 50% in DT, a huge difference, very noticable.
@WB, if i can be botherd to put all my crit gems in sockets i get around 4800 crit,, with that 75-80% seems like a number id agree with if using AS,MS and Delphic Sniper compared to 60% if using AS,AP (alot less crits with AP)
these probably arent super accurate, just how i feel i do, theres a noticable difference in instances, but id go with a 10% swing either way...
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They nerf crit almost every patch. Even something like 80% is hard to get (except in WB).
My take on #1: aim for >4k crit and u really need at least IC medallion.
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i also heard (and tested) that crit doesnt effect damage of criticals just determination... guess thats still up in the air?
but from my experience
1. ive seen 4000-ish thrown around alot... i guess 3400 + imp or LD med. would be perfect right?
2. crit isnt % universally. it diminishes. depending on level and br i think?(see above)
3. 100% crit isnt possible.. you can only get close.. but to many variables to give an accurate figure - "more crit is better" - follow that, its a pretty solid and foolproof method.
4. see above.
5. see above.
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Originally posted by anichaos View PostReally?
I thought someone test it earlier and said Crit Value does not increase Crit Damage, only Determination Astral do...
The exact formula is unknown, so nobody can answer to #2/3/4.
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Really?
I thought someone test it earlier and said Crit Value does not increase Crit Damage, only Determination Astral do...
Anyways...
1 - Crit to aim at 60+ would be 3200+ average for a good crit rate
2 - donno, see above
2.5 & 3 - for 100%, you would need around 4000~5000 crit at level 60ish
4 - World Boss by default increase everyone's crit rate by 20%, so you only need around 3000 crit rate for 100% (or close to 100%)
5 - archer's crit start out same as all other class, but most Archer Skill comes with 10~20% increased crit rate.
Also, it is said but not confirmed that Crit Rate is based on player level, the higher level you are the more crit value you need.
IE: a level 30 archer with 2000 crit value have 80% crit rate, while a level 60 archer with 2000 crit value have 40% crit rate (example, not actual value/ %)
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