Is it possible to finish all 3 bosses with 58k average BR 1 PvE leg 50 mage/2 Archer PvP/1 Knight PvP?
How do we have to be specced for the second boss? I know the mage needs Damn, Sunt3,Resto(3?), Thunderer (Anything else?), What do Archers and Knight need? Is the Knight needed more for EDD in this case than Appolo Shield?
Any tips would be appreciated, these guys get discouraged with more than 5 fails they never played PvE MMOs before
If we need 2 mages/2 Archers its ok to say, or any other combination. There is no set group yet, our guild is unfortunately full of great knights but not many mages and archers.
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Originally posted by d07.RiV View PostHow can a mage use puri/resto/suntoria/bl with pvp set oO
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just completed it barely earlier with team of 2 archer,1 knight and 1 mage.Me and other archer lvl 68/69 with around 60k br (both us with set 60).And knight br 60k with set 60 also lvl 68 and mage lvl66 49k br with set 55
edit: both me and other archer with full support skills ..ss,df, and ind shot .. knight with agoran and apollo and mage with sunt,resto,puri and BL
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Originally posted by B4nsh33 View PostIf the knight is tough enough (18k pdef) and has pve set, then go with double delphs instead of apollo ..... adds way more to the damage
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Originally posted by B4nsh33 View PostIf the knight is tough enough (18k pdef) and has pve set, then go with double delphs instead of apollo ..... adds way more to the damage
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Originally posted by Chrisnetika View Postjust completed it barely earlier with team of 2 archer,1 knight and 1 mage.Me and other archer lvl 68/69 with around 60k br (both us with set 60).And knight br 60k with set 60 also lvl 68 and mage lvl66 49k br with set 55
edit: both me and other archer with full support skills ..ss,df, and ind shot .. knight with agoran and apollo and mage with sunt,resto,puri and BL
1st boss.. aoe is important for mobs, kill mobs then df boss and just kill as usual like in norm.Puri when needed and BL midway.
2nd boss is imho the hardest one here, important thing is damage.. heavy damage fast before it reachs lvl2 buff.Archer keep it on constant df, knight throws up apollo shield and everyone just delphics.Mages just keeps everyone alive when possible and assist in damage when heal not needed.If at this point you can't kill this boss with best damage you can output.. might as well giveup.Things like poison arrow and bleed can help.
3rd boss .. to me is easier than 2nd boss, basically like normal but make use both ind shot and apollo shield... set 60 archers helpful here.Knight uses apollo and mage concentrates mainly on healing.DF and SS in between ind shot.
If the knight is tough enough (18k pdef) and has pve set, then go with double delphs instead of apollo ..... adds way more to the damage
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just completed it barely earlier with team of 2 archer,1 knight and 1 mage.Me and other archer lvl 68/69 with around 60k br (both us with set 60).And knight br 60k with set 60 also lvl 68 and mage lvl66 49k br with set 55
edit: both me and other archer with full support skills ..ss,df, and ind shot .. knight with agoran and apollo and mage with sunt,resto,puri and BL
1st boss.. aoe is important for mobs, kill mobs then df boss and just kill as usual like in norm.Puri when needed and BL midway.
2nd boss is imho the hardest one here, important thing is damage.. heavy damage fast before it reachs lvl2 buff.Archer keep it on constant df, knight throws up apollo shield and everyone just delphics.Mages just keeps everyone alive when possible and assist in damage when heal not needed.If at this point you can't kill this boss with best damage you can output.. might as well giveup.Things like poison arrow and bleed can help.
3rd boss .. to me is easier than 2nd boss, basically like normal but make use both ind shot and apollo shield... set 60 archers helpful here.Knight uses apollo and mage concentrates mainly on healing.DF and SS in between ind shot.Last edited by Chrisnetika; 09-05-2013, 01:58 AM.
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Long story short...... 2nd boss is the killer. He must be kept under constant DF. And IS helps, also AP, but one bright archer of ours used Poison Arrow, it really helped. Mages can help the archer with Thunderer IF it DF's. Without pve set, this is incredibly hard, unless u have very tanky archers that can IS to keep the pain down .... but Deep Freeze and Damage output is necessary. At the end, sacrifice 1 team mate if you need, at least u will have 2 more attacks to finish the boss off. Hit it with everything you got! Last boss, easy as pie ..... same as when you first started moon
Mages.... unless ur team is weak, dont bother with suntoria on the 2nd boss until the first buff. You will need to restore a teammate once, maybe blessed light (I don't bring it though, I find it a waste, better to do damage).
Just try to keep everybody alive just enough to survive through the end. If 3 of you are left over with barely any health, consider that a success! Juggle your heals with thunderer and double-hit as much as you can to gain rage. 1 mage with a pve set can do this fairly easily. Without a rage set, well..... good luck.Last edited by B4nsh33; 09-05-2013, 12:56 AM.
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So stats must be high, but may i ask about % astrals, is there a bare minimum we should have Determination, Will Destroyer and Goddess Blessing at if we use them?
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Originally posted by KarmaKrash View PostWe had difficulty on the last boss and i think it is timing/skill meshing.
1 PVE mage, 1 PvE archer, 1 PvP archer, 1 PvP knight.
What would you have each archer do? Do they both SS after the Boss gets one buff rotating? Does PvE archer rotate IS with Knight's AS? Any help you can give would be appreciated. Is DF really even required when you have 2 archers since you can remove his damage buff?
if 1 archer is pve, 1 pvp. get them to rotate DF so it doesnt end. get pve archer to use SS every second buff. he shouldnt have an issue keeping those 2 skills going. so long as second pvp archer conserves rage to keep the DF going, he should even be able to throw out IS in rotation with the knight.. could put some strain on pve guy though... having to keep eyes on DF cooldown, when to SS also when to use IS after knigts AS. so long as pvp guy is understanding that he has to pick up the slack with SS or DF if pve guy slips.. should be fine.
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Originally posted by KarmaKrash View PostWe had difficulty on the last boss and i think it is timing/skill meshing.
1 PVE mage, 1 PvE archer, 1 PvP archer, 1 PvP knight.
What would you have each archer do? Do they both SS after the Boss gets one buff rotating? Does PvE archer rotate IS with Knight's AS? Any help you can give would be appreciated. Is DF really even required when you have 2 archers since you can remove his damage buff?
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We had difficulty on the last boss and i think it is timing/skill meshing.
1 PVE mage, 1 PvE archer, 1 PvP archer, 1 PvP knight.
What would you have each archer do? Do they both SS after the Boss gets one buff rotating? Does PvE archer rotate IS with Knight's AS? Any help you can give would be appreciated. Is DF really even required when you have 2 archers since you can remove his damage buff?
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Originally posted by Chrisnetika View Postbit off topic, you same KarmaKrash that plays on fb servs with my pops? .. his name is Rambow.. you ign sounds familiar
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Not sure for that team, but we could pass 2 bosses with way weaker team of 2 mages and 2 archers. Both mages were pvp 50kish, one archer was around 55k pvp, and the other was 58k pve. On first boss we had problems only if boss kills one of mages with crit. 2nd boss was easier. All of us went for dmg on 2nd boss, except one mage who was casting sunto after 2nd boss' aoe and BL after 1st boss' aoe with 1x boost. After that point healing is useless and everyone was going for dmg. Ofc non-stop DF is obligatory and 1 IS after 1x boost. Thats how we farmed legendary stones at start. But we had free rage runes at that time -.-
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