Imho, the targeting of players in both bg as gb is much to wide. You can't accurately target one person half the time, cause there's other people running fairly close next to them. Either R2 assumes we're all unable to aim properly or it's that wide for some other reason. If there's no good reason for this to be set this wide, then why is it set that wide?
Also for Battlegrounds, how about introducing a setting so that you can choose between players or crystals as primary target. Now I see a lot of people waiting to click on a crystal field when people from the enemy team are standing on it, in fear of accidentally attacking them instead of harvesting. If they could set the crystals as primary targets instead of players, they could carefree click on the crystal area and start harvesting. Some people prefer to cart, why not provide them with a better environment to do so, without meddling with the people that aren't interested in carting at all. For the honor mongers among us, nothing would change as the now unchangeable players first "setting" would still be available to them and could even be the standard setting, which carters would have to change to crystals first.
Also for Battlegrounds, how about introducing a setting so that you can choose between players or crystals as primary target. Now I see a lot of people waiting to click on a crystal field when people from the enemy team are standing on it, in fear of accidentally attacking them instead of harvesting. If they could set the crystals as primary targets instead of players, they could carefree click on the crystal area and start harvesting. Some people prefer to cart, why not provide them with a better environment to do so, without meddling with the people that aren't interested in carting at all. For the honor mongers among us, nothing would change as the now unchangeable players first "setting" would still be available to them and could even be the standard setting, which carters would have to change to crystals first.
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