Originally posted by d07.RiV
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Yea, needs to change the system into BG style.
5 mins wait time if you leave a Tank Trial before you can rejoin back into Tank.
Should keep most ppls that's leaving and rejoining away.
That or make it where ppls can't leave for at least 2 mins after they're into Tank, thus giving the other side a chance to deal damage and wait for other players to join into Tank (so Tank doesn't end when the exploiter leaves)
And fix the rewards... makes it so even if the side that gets Default Win (opposing left) even without any points, cause some Tank Trial ends in 5 second before anyone fire off anything... will still get the Rank RewardsLast edited by anichaos; 09-29-2013, 07:59 PM.
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Originally posted by anichaos View Post
That or make it where ppls can't leave for at least 2 mins after they're into Tank, thus giving the other side a chance to deal damage and wait for other players to join into Tank (so Tank doesn't end when the exploiter leaves)
And fix the rewards... makes it so even if the side that gets Default Win (opposing left) even without any points, cause some Tank Trial ends in 5 second before anyone fire off anything... will still get the Rank RewardsOriginally posted by Wraithraiser
Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.
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Originally posted by Filfiljuma View PostPeople leave cause tanks sucks, and because they do it just for event.Originally posted by Wraithraiser
Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.
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