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100% of Sylph HP is added to character HP
IE: Iris have 5000 HP, your character gains 5000 HP when this Iris is your Active Sylph
Iris passive when active - +3% M-DEF (some say it also adds P-DEF)
IE: Character have 10,000 M-DEF, with this Iris active, you now have a total of 10,300 M-DEF
Pan passive when active - +5% HP (this adds to the above Sylph HP -> Char HP)
IE: Character have 50,000 HP, +5000 from Sylph HP = 55,000 HP +5% HP = 57,750 total HP
Apollo passive is same as Iris, but gives +5% M-DEF (however, some say it doesn't add to P-DEF, only M-DEF)
Awaken Base Damage = Character Highest Attack (either Physical or Magic) + Pet Attack
IE: Character have 10,000 P-ATK, using an Iris, this gets changed to M-ATK
Sylph have 500 INT = +/-2000 Pet ATK added to Character = 12,000 Base Damage
STR adds nothing for Iris
INT adds nothing for Pan
Sylph Armor is only for Sylph, this does not add anything to Character
Sylph Endurance adds to Sylph HP (and thus goes to the above)
However, Sylph's "Growth" is currently unknown and no one have calculated or figure out how it exactly works.
IE: At what points does END APT adds which amount of HP from Sylph Endurance
At what points does INT APT adds which amounts of Magic Base Damage from INT?
What this means is, INT may or may not be 1 point = 4 dmg conversion.
For all we know,
maybe 1000 APT is 1 INT = 2 M-DMG
or 1500 APT is 1 INT = 4 M-DMG
no one knows.
My Iris says this:
STR Apt: 267 / 594
AMR Apt: 1205 / 2679
INT Apt: 1689 / 3749
END Apt: 1697 / 3768
Now... without adding in the bonus M-ATK, it would mean per INT gives 2.235 M-ATK...
but this is most likely modified by APT, but where's the bonus M-ATK from? or is APT = bonus M-ATK?
Or maybe 2000 is just the Base Attack if you did not add any points into INT.
Than the INT you add are the bonus M-ATK?
If we calc 2720 into 895 INT, it gives 1 INT = 3 M-ATK for 1689 / 3749 (or 45%) of INT APT.
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