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Sylph Character Stat Boosts

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  • Echo3
    started a topic Sylph Character Stat Boosts

    Sylph Character Stat Boosts

    Could someone tell me how each Sylph, particularly Iris and Pan, boosts your main characters stats?

    Which stat and how much?

  • R229414354
    replied
    @anichaos

    Thanks for this man, Have not seen anyone break it down so concisely yet.

    Helped me understand it all.

    You rock!

    Leave a comment:


  • anichaos
    replied
    100% of Sylph HP is added to character HP
    IE: Iris have 5000 HP, your character gains 5000 HP when this Iris is your Active Sylph

    Iris passive when active - +3% M-DEF (some say it also adds P-DEF)
    IE: Character have 10,000 M-DEF, with this Iris active, you now have a total of 10,300 M-DEF

    Pan passive when active - +5% HP (this adds to the above Sylph HP -> Char HP)
    IE: Character have 50,000 HP, +5000 from Sylph HP = 55,000 HP +5% HP = 57,750 total HP

    Apollo passive is same as Iris, but gives +5% M-DEF (however, some say it doesn't add to P-DEF, only M-DEF)


    Awaken Base Damage = Character Highest Attack (either Physical or Magic) + Pet Attack
    IE: Character have 10,000 P-ATK, using an Iris, this gets changed to M-ATK
    Sylph have 500 INT = +/-2000 Pet ATK added to Character = 12,000 Base Damage

    STR adds nothing for Iris
    INT adds nothing for Pan


    Sylph Armor is only for Sylph, this does not add anything to Character

    Sylph Endurance adds to Sylph HP (and thus goes to the above)



    However, Sylph's "Growth" is currently unknown and no one have calculated or figure out how it exactly works.

    IE: At what points does END APT adds which amount of HP from Sylph Endurance
    At what points does INT APT adds which amounts of Magic Base Damage from INT?

    What this means is, INT may or may not be 1 point = 4 dmg conversion.

    For all we know,
    maybe 1000 APT is 1 INT = 2 M-DMG
    or 1500 APT is 1 INT = 4 M-DMG

    no one knows.

    My Iris says this:

    STR Apt: 267 / 594
    AMR Apt: 1205 / 2679
    INT Apt: 1689 / 3749
    END Apt: 1697 / 3768

    Strength: 658
    Armor: 674
    Intellect: 895
    Endurance: 674

    Attributes:
    Physical ATK: 316
    Physical DEF: 889
    Magic ATK: 2720 ( 2000+720 )
    Magic DEF: 2091
    HP: 7762

    Now... without adding in the bonus M-ATK, it would mean per INT gives 2.235 M-ATK...
    but this is most likely modified by APT, but where's the bonus M-ATK from? or is APT = bonus M-ATK?
    Or maybe 2000 is just the Base Attack if you did not add any points into INT.
    Than the INT you add are the bonus M-ATK?

    If we calc 2720 into 895 INT, it gives 1 INT = 3 M-ATK for 1689 / 3749 (or 45%) of INT APT.
    Last edited by anichaos; 11-22-2013, 03:27 PM.

    Leave a comment:


  • krackenker
    replied
    Sylph gives your char following stats when equipped:
    Their own hp + the passive boost (pan 5%hp, iris 3% mdef+pdef, appollo 5% mdef)

    Leave a comment:


  • Echo3
    replied
    I know sylphs boost your characters stats in some way even when you are not using it. That is what I am trying to find out.

    Which sylph increase what stats and by how much?

    Leave a comment:


  • _Egarrage_
    replied
    That is really dependent on what you need,

    Sylphs are weird in as much as they serve 2 roles.

    1) Boost your main character
    2) To win the the Sylph Arena

    So I would have to say people might have to go look at the Chinese severs are and see if anyone has come up with a magic formula.

    Leave a comment:

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