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Critical and Block in Academy
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The only thing I can see why this might affect the gameplay more is bc archers have a passive boost in crit. However knights have passive boost in hp and pdef so should we take out pdef and hp in academy as well then? Mages have passive mdef boost so should we take out mdef in academy as well? Block everyone has the ability to get high block. Not just for knights. So idk please enlightenment me on how this is game breaking compared to the other stats.
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Originally posted by 0xykotton View PostHow is this a bad idea though. It gives small boosts anyway even with blessing wheel everyone would have around the same stats anyway. I don't see any problem with this but maybe im missing something.
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How is this a bad idea though. It gives small boosts anyway even with blessing wheel everyone would have around the same stats anyway. I don't see any problem with this but maybe im missing something.
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no....................................................................
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nah not good for me lol...everyone will be doing critical damage and blocking lol
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Originally posted by Erick_Ribeiro View PostI think to put Critical and Block in the academy is a good idea. There's a possibility to R2games do that?
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Originally posted by IggyBousse View PostThe question is: Who cares about mages? Hehehehe.
Originally posted by Naveron View Postyou meanie. you need mages in all mp dungeons. unless you have 200k br perhaps.
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you meanie. you need mages in all mp dungeons. unless you have 200k br perhaps.
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Slow Levelers would love this...
That said it would unbalance things I think.
Everything would be upgradeable with kyanite. Which would allow an easier choice in picking Astrals or refinement stats.
That would make things unbalanced in my opinion. The choices would become too easy.
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yeahin the end, archer and knights will become overpowered. because they crit and block all the time. lol
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why not? because for mages this would be less helpful than for others? :P
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