I think to put Critical and Block in the academy is a good idea. There's a possibility to R2games do that?
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Critical and Block in Academy
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Slow Levelers would love this...
That said it would unbalance things I think.
Everything would be upgradeable with kyanite. Which would allow an easier choice in picking Astrals or refinement stats.
That would make things unbalanced in my opinion. The choices would become too easy.Originally posted by CreamySaucepanYou are just a freakozoid... Monster of Frankenstein meets Jabba the Hutt... Frabba the Huttstein... :POriginally posted by CreamySaucepanBehind every fat Space Slug is a blood thirsty sociopath urging it on.
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Originally posted by IggyBousse View PostThe question is: Who cares about mages? Hehehehe.
Originally posted by Naveron View Postyou meanie. you need mages in all mp dungeons. unless you have 200k br perhaps.Originally posted by CreamySaucepanYou are just a freakozoid... Monster of Frankenstein meets Jabba the Hutt... Frabba the Huttstein... :POriginally posted by CreamySaucepanBehind every fat Space Slug is a blood thirsty sociopath urging it on.
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Originally posted by Erick_Ribeiro View PostI think to put Critical and Block in the academy is a good idea. There's a possibility to R2games do that?62996
Five Sylphs for the Heros in wartune,
Two for the Whales in their deep blue ocean,
Three for Mortal Men doomed to die,
One for the Big Whales on their dark throne
In the Land of Wartune where the heroes lie.
One sylph to crush them all, One sylph to kill mobs,
One sylph to bring them all and in the darkness bind them
In the Land of Wartune where the Moby duck lie."
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maybe good idea for some.62996
Five Sylphs for the Heros in wartune,
Two for the Whales in their deep blue ocean,
Three for Mortal Men doomed to die,
One for the Big Whales on their dark throne
In the Land of Wartune where the heroes lie.
One sylph to crush them all, One sylph to kill mobs,
One sylph to bring them all and in the darkness bind them
In the Land of Wartune where the Moby duck lie."
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