If this is your first visit, be sure to
check out the FAQ. You may need to register or log into an account at the R2Games website to post. If you already have an account, click Login above. To start viewing messages,
select the forum that you want to visit from the selection below.
Dear players, a recent Chrome update now reminds you to Turn Off Flash every time you open it. If you accidentally clicked Turn Off, click here for help with enabling Flash.
Announcement
Collapse
Website Instability
We are aware of the issue with the website being unstable. The issue is currently being worked on. We thank you for your patience in the meantime.
Yup, no known Formula, since no one is doing research for it...
However, I wrote here:
However, Sylph's "Growth" is currently unknown and no one have calculated or figure out how it exactly works.
IE: At what points does END APT adds which amount of HP from Sylph Endurance
At what points does INT APT adds which amounts of Magic Base Damage from INT?
What this means is, INT may or may not be 1 point = 4 dmg conversion.
For all we know,
maybe 1000 APT is 1 INT = 2 M-DMG
or 1500 APT is 1 INT = 4 M-DMG
no one knows.
My Iris says this:
STR Apt: 267 / 594
AMR Apt: 1205 / 2679
INT Apt: 1689 / 3749
END Apt: 1697 / 3768
Now... without adding in the bonus M-ATK, it would mean per INT gives 2.235 M-ATK...
but this is most likely modified by APT, but where's the bonus M-ATK from? or is APT = bonus M-ATK?
Or maybe 2000 is just the Base Attack if you did not add any points into INT.
Than the INT you add are the bonus M-ATK?
If we calc 2720 into 895 INT, it gives 1 INT = 3 M-ATK for 1689 / 3749 (or 45%) of INT APT.
I can't find any info from Chinese sources either, don't think they're doing any research about it either...
I'd hazard a guess and say that growth = final stats at level 80, base...it seems to be close to that atleast...now how much each stat point gives...no idea XD
62996
Five Sylphs for the Heros in wartune,
Two for the Whales in their deep blue ocean,
Three for Mortal Men doomed to die,
One for the Big Whales on their dark throne
In the Land of Wartune where the heroes lie.
One sylph to crush them all, One sylph to kill mobs,
One sylph to bring them all and in the darkness bind them
In the Land of Wartune where the Moby duck lie."
I think growth is more related to what the sylphs max atrib caps will be at max lvl sim to the astral colors eg green blue purple orange and red. higher growth higher max attributes.
the aptitudes like some one else said more likely related toi how much a stat raises per lvl. Formula unknown.
so higher growth higher cap higher attribute faster raise in that stat
Comment