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Knights
Ok whats the deal with knights?? why they get 1 hit to everyone elses 2 hits??. Please tell me what a knight has over others that they must get hit twice for their 1 hit????????? as far as i can see there is no reason apart from to make knights suck..and explains the lack of knights about. Im losing alot of battle for the simple fact that i have to stand there and get smashed while i wait for a turn....**.Tags: None
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Well something should be done, as it is now this is how I experience a battle playing out...I select attack skill..opponent selects attack skill...my knights attack..i attack and select next skill..opponents troops attack..opponent attacks...me waits..opponants sylph attacks, opponent attacks again..my troops attack i attack my slyph attacks and around it goes. So in one turn including troops i make 3 attacks..every second round of attacks my slyph adds 1 attack. Opponent for 1 phase attack gets 5-(6 if archer) hits to my 3-4. If my troops fall..then hahahaha im taking up to 6 hits in one turn, if opponents troops fall before mine..they taking up to 4 hits per turn o.O. At lvl 54 i have over 9 k pdef and 8024 mdef (lvl 5 gems) and still getting pawned due to taking massive amounts of hits and my damage output cant match it. Im really hoping the 55 set will improve things for me abit, its also made me decide to go for 60 pve not 50. So sick of losing battles where theres one hit in it..and my opponent gets the win because they allowed to hit me 2-4 times in that one turn (if archer slyth in turn they get 4 hits in that one turn) GGGRRRR. heal on block helps but is no match for the damage Im taking (HP= 46K) Mages and archers dont need double hit now they got slyphs for that hit, thats why it gone...... but give double hit back to knights or increase our attack rate!!
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Originally posted by Halifax View Postyour comments failed, think about it, with the same level and power apollo, mage or knight, who can win? Obviously mage wins, reasone is quite simple: apollo is MATK type, and mage's MDEF is naturally higher than knight.
This is about a battleground scenario. The problem for the knight class has always been wiping the mages troops in order to get to him. 1v1 a knight of similar strength always wins. The same is true for an archer though to a lesser extent.
The sylphs give the physical classes an opportunity to use two strong AoE (Apollo) to wipe out these troops. This has always been the problem beforehand. Or, it gives them one extra AoE plus oh wait you get a Restoration spell on top of that, something neither Archers nor Knights ever had.
Then we add the small and insignificant fact that both Apollo and Iris add to MDEF (though Iris adds to PDEF as well which is probably a bug) and what have you, well, sylphs that deal magical damage against enemy troops (which are almost always physical) and boost their players' defenses against mages.
The sylphs add nothing that the mages did not have all along. AoE. Heal. That's the main problem about it. Single target EDD as Sylph? Forget it.
We'll see with future updates but as we have it now we only have three sylphs, all are overpowered and a must, only two are really viable (except in Mages CW), and all favor the physicals to an enormous extent.
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sorry, I apologized, I found out my posts before, dark is physical attack, but most of ppl will not own this sylph, the reason is simple, it is even more expensive than apollo,
so in conclusion, lightning sylph output dmg is highest and FREE, so that most of ppl will choose it rather than dark, regarding about knight class war, all the knights should choose MATK type sylph.
forget about dark sylph, unless you ready to spend another $500 bucks more on it.
Halifax Halifax is online now
Squire of Statements
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Nov 2012
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the best introduction of 6 sylphs I can find by now is here: (please use google translator plugin in chrome)
http://www.eeyy.com/webgame/shenqu/2013072499963.html
Quote Originally Posted by KarrdeThuun View Post
Do you know more about the skills? I saw that each sylph has 14 skills for sale in shop, like ~11 blue 50s, ~2-3 epic 70 skills, but I can't read chinese so don't know what any of them do.
Originally posted by IggyBousse View PostSeems my post didn't fail in the end...
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Originally posted by Halifax View Postyour comments failed again, the strongest pets are dark and lightning, they all MATK type, knights are still doomed.
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Originally posted by Halifax View Postyour comments failed again, the strongest pets are dark and lightning, they all MATK type, knights are still doomed.
And you say my comment fails? Why don't you clarify with some proof before you troll me like that?
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your comments failed again, the strongest pets are dark and lightning, they all MATK type, knights are still doomed.
Originally posted by IggyBousse View PostMage NEEDS to win against knight, as Knight NEEDS to win against archer, just as archer NEEDS to win against mage.
It's normal knights can't do **** agains't mages, why the drama?
Come to think of it, apollo for us archers isn't really that good. Against mages Apollo often doesn't hit hard, but their Apollo flattens us. And we should win against them.
I have it easier against knights nowadays than mages.
BUT BEFORE YOU GO OH KNIGHT WEAK BLABLA, soon r2 will release another OP sylph I'm sure and it will probably be a PATK one, so it will even out.
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Originally posted by Halifax View Postyour comments failed, think about it, with the same level and power apollo, mage or knight, who can win? Obviously mage wins, reasone is quite simple: apollo is MATK type, and mage's MDEF is naturally higher than knight.
It's normal knights can't do **** agains't mages, why the drama?
Come to think of it, apollo for us archers isn't really that good. Against mages Apollo often doesn't hit hard, but their Apollo flattens us. And we should win against them.
I have it easier against knights nowadays than mages.
BUT BEFORE YOU GO OH KNIGHT WEAK BLABLA, soon r2 will release another OP sylph I'm sure and it will probably be a PATK one, so it will even out.Last edited by IggyBousse; 11-28-2013, 09:41 AM.
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your comments failed, think about it, with the same level and power apollo, mage or knight, who can win? Obviously mage wins, reasone is quite simple: apollo is MATK type, and mage's MDEF is naturally higher than knight.
Originally posted by MolochMage View PostThere is absolutely no reason for people to whine about knights at this point in the game.
I'm a mage and I love playing a mage, but if I wanted to have as strong as character as possible right now I'd switch to Knight right away (if that was possible.)
The Sylph system favors physical classes to a degree that it has already begun to make the game completely imbalanced and I fear it will become even more so as things proceed.
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I wouldn't play a knight ever, because they're boring as hell to play, but they are the strongest atm, that's true.
Atm I'm quite happy with my archer, they got a good boost with the new adv. academy and apollo.
If I ever switch, it's back to mage.
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There is absolutely no reason for people to whine about knights at this point in the game.
I'm a mage and I love playing a mage, but if I wanted to have as strong as character as possible right now I'd switch to Knight right away (if that was possible.)
The Sylph system favors physical classes to a degree that it has already begun to make the game completely imbalanced and I fear it will become even more so as things proceed.
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knight= less money needed to play. that's bad for business.. if more people start playing as knights..
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