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  • #16
    Still cannot figure out anywhere how "exactly" growth effects a Sylph #'s wise.

    So frustrating.
    - Very helpful site for new players

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    • #17
      growth is confusing, lol

      But I just pretend it's kinda like Mount Strength

      Blue Iris: 3749 INT APT MAX, 961 growth
      Green Iris: 3124 INT APT MAX, 769 growth

      Difference: 625 INT APT MAX, 192 growth

      As for Stat #s... that even more confusing

      Blue Iris: level 60 STR 718
      Green Iris: level 50 STR 481
      (no points into STR)

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      • #18
        Originally posted by anichaos View Post
        growth is confusing, lol

        But I just pretend it's kinda like Mount Strength

        Blue Iris: 3749 INT APT MAX, 961 growth
        Green Iris: 3124 INT APT MAX, 769 growth

        Difference: 625 INT APT MAX, 192 growth

        As for Stat #s... that even more confusing

        Blue Iris: level 60 STR 718
        Green Iris: level 50 STR 481
        (no points into STR)
        Hopefully it makes more sense when we get the other half of the patch
        - Very helpful site for new players

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        • #19
          They sure did make Sylph much more compliicated then the anything else in the game, its actually nice to see some more depth.

          ~Egar
          - My Wiki

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          • #20
            Can anyone else confirm this,

            HP = 0.006 * END * ENDAPT

            Seems correct to me but like it confirmed by a few sources before I post it to the wiki.
            - Very helpful site for new players

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            • #21
              Originally posted by R229414354 View Post
              Can anyone else confirm this,

              HP = 0.006 * END * ENDAPT

              Seems correct to me but like it confirmed by a few sources before I post it to the wiki.
              Seems off, slightly.

              My Apollo growth is 1313 END, 2323 END APT yet his HP is 19,400. Mouse-over the value and it says 18,257 (in white) + 1,143 (in green). 0.006 * END * END APT would give me 18,300.594 HP (which is CLOSE to the white value). Perhaps it does some rounding in favor of multiples of 10 for hp purposes, which might be why your formula is slightly off, or perhaps it scales at higher aptitude values.

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              • #22
                Originally posted by SinnedWill View Post
                Seems off, slightly.

                My Apollo growth is 1313 END, 2323 END APT yet his HP is 19,400. Mouse-over the value and it says 18,257 (in white) + 1,143 (in green). 0.006 * END * END APT would give me 18,300.594 HP (which is CLOSE to the white value). Perhaps it does some rounding in favor of multiples of 10 for hp purposes, which might be why your formula is slightly off, or perhaps it scales at higher aptitude values.
                None of the fomulas are exact yet, My Sylph were out by 100-200. But your is a much bigger swing. Guessing higher the level the larger the swing we are going to have. I doubt we will get an exact formula until Growth/Aptitude is fully understood. Trying to get a base to work with for now.
                - Very helpful site for new players

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                • #23
                  each sylph seems to have a base hp value.
                  so the correct hp formula should be

                  for Iris: 900 + 0,006 * END Apt * Endurance
                  Pan : 1200 + 0,006 * END Apt * Endurance
                  Apollo : 1100 + 0,006 * END Apt * Endurance

                  please check for ur own pet and confirm if it's right. for my sylphs it worked.
                  Last edited by Setsuna88; 12-03-2013, 12:33 PM.

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                  • #24
                    Originally posted by Setsuna88 View Post
                    each sylph seems to have a base hp value.
                    so the correct hp formula should be

                    for Iris: 900 + 0,006 * END Apt * Endurance
                    Pan : 1200 + 0,006 * END Apt * Endurance
                    Apollo : 1100 + 0,006 * END Apt * Endurance

                    please check for ur own pet and confirm if it's right. for my sylphs it worked.
                    for mine too
                    IGN: AncientEvil
                    Server: EU-271+merged
                    Class: Archer
                    Getting less Evil and more Ancient every day.

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                    • #25
                      Looks correct:

                      Blue Iris:
                      900 + 0.006 * 1704 * 737 = 8435.088
                      Green Iris:
                      900 + 0.006 * 1413 * 510 = 5223.78
                      Green Pan:
                      1200 + 0.006 * 1408 * 489 = 5331.072

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                      • #26
                        almost spot on for mine.
                        - Very helpful site for new players

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                        • #27
                          Got Egar to update the conversation guide,

                          http://wartune-wiki.blogspot.ca/2013...-Aptitude.html

                          Many thanks for all the help.
                          - Very helpful site for new players

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                          • #28
                            Should be all updated now
                            - My Wiki

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                            • #29
                              Um, how about the "Growth stat"? As you can see in the stickied thread "New Edition, etc...", every time you increase your stars, your growth stat (the stat above the apptitudes) changes...

                              Um, my question is, is it wise to use the points immediately as soon as your sylph levels up, or it would be better if we upgrade the stars first before using the points?

                              Cause I'm having a hunch that the higher the "Growth" stat, the better stat your sylph will get everytime you assign the points to its stats... Or maybe I'm wrong?

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                              • #30
                                Originally posted by Kingryan View Post
                                Um, how about the "Growth stat"? As you can see in the stickied thread "New Edition, etc...", every time you increase your stars, your growth stat (the stat above the apptitudes) changes...

                                Um, my question is, is it wise to use the points immediately as soon as your sylph levels up, or it would be better if we upgrade the stars first before using the points?

                                Cause I'm having a hunch that the higher the "Growth" stat, the better stat your sylph will get every time you assign the points to its stats... Or maybe I'm wrong?
                                Growth seems to effect the stats gained per level not the conversation after they are assigned, the conversation of stat values is controlled by Aptitude. Not the 5 points you get to assign but the points it gains passively every level. No one knows exactly how it is calculated yet but if this is correct raising Growth as early as possible is of great benefit and a priority.
                                Last edited by R229414354; 12-04-2013, 09:02 AM.
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