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Guild Battle Strat for servers that still have Competition

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  • Guild Battle Strat for servers that still have Competition

    Hey guys Thought I'd just post a newer GB strat. that can be use since 2.1. This one is from a few weeks past, and we only use a strat. like this on 3rd round where we want to win in under 20 mins. and have to be organized to do that.

    Click image for larger version

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    Hope this is helpful.

  • anichaos
    replied
    Originally posted by Draggyy View Post
    actually those 4 wasted the time on that low br player, because the high br received the help not the weak one. It happens all the time in my gb hahahah
    It takes a lot of time until the battle is initiated since the system is waiting for 'reinforcements'
    I can't figure out those "wait times"

    sometimes it waits 5 seconds, sometimes up to 30 seconds...

    Leave a comment:


  • Draggyy
    replied
    actually those 4 wasted the time on that low br player, because the high br received the help not the weak one. It happens all the time in my gb hahahah
    It takes a lot of time until the battle is initiated since the system is waiting for 'reinforcements'

    Leave a comment:


  • S44-ZEREF
    replied
    Originally posted by Draggyy View Post
    actually it is fun to see when a weakling intercepts a high br player, and another 2-3 of his guildies joins the fight to 'help' him. It seems that some people have the 'join the winning fights' syndrom which means that the intercepter actually wasted the time of 4 people lol
    and those 4 people wasted time of that high br,like i do fight high br and resto+bl

    Leave a comment:


  • Draggyy
    replied
    Originally posted by anichaos View Post
    meh, the intercept are basically meant to be 1 vs 4 types, since most ppls will already be stopped by roamers and tower guards, the intercept are meant to destroy the leftovers, LOL
    actually it is fun to see when a weakling intercepts a high br player, and another 2-3 of his guildies joins the fight to 'help' him. It seems that some people have the 'join the winning fights' syndrom which means that the intercepter actually wasted the time of 4 people lol

    Leave a comment:


  • anichaos
    replied
    meh, the intercept are basically meant to be 1 vs 4 types, since most ppls will already be stopped by roamers and tower guards, the intercept are meant to destroy the leftovers, LOL

    Leave a comment:


  • DannyDJ
    replied
    i find it more than useless to place ppl to intercept attackers , unless the intercepters are top br ppl
    the strategyes that can be found are many, it all depends on what u're fighting against...

    Leave a comment:


  • anichaos
    replied
    my server (before my guild dominated all)

    we did

    4~8 ppls per tower, 4 ppls roaming top, 4 ppls roaming bottom,
    4~8 ppls at our Ward intercepting anyone
    1 top BR player destroys their Chariot
    everyone else rush ward and destroy all

    tower ppls are all top BR player
    ppls with tower shield do not attack anyone, you just stand there,
    even if someone is being attacked right near you, if they're not a tower ppl,
    you ignore them and let the other tower guard/roamers deal with it.

    if you think a tower is in trouble, call out the location, even if you end up winning

    Leave a comment:

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