Thanks to the awesome updates from (In Edition) thread
What skills are everyone going to get for their Sylph Pets?
(For Iris, Pan, and Apollo) (and what build are you making your pet as? Tank, Damage, Support?)
I am having trouble deciding between
Rain Dance: Restores 133% + 500 HP to all teammates. 60 seconds cooldown
Master of Water(Passive): Acheron Wave has a chance to bind target for a round.
Tsunami: Deals 145% + 156 magic water damage to all enemies. Removes debuff from ally with lowest HP. 10 seconds cooldown.
As I would only have enough bound balens to open up 1 slot (if it can) and buy one skill scroll
So, I want to see what other ppls are thinking of getting.
Party Heal heals everyone, which is awesome in PvE.
However, the 60 second cooldown means it can only be used every 4~6 rounds, or 1~2 times when you're in Awaken Form.
Unlike Warm Spring's 15 second cooldown, which can use 2~4 times in Awaken and can be used around every 2 rounds.
Tsunami's deals less aoe damage than Acheron Wave, but it's got a super short cooldown, which means you can probably use it every round (if the fight drags out that long per fight like in GA where a round is after everyone moves, which is around 10~15 seconds), and it also removes one debuff from an ally. (not that important, but still good)
But this also means you need at least 2 rounds of fight to deal 1 round of Acheron Wave's damage.
And Acheron Wave can also get a passive that have a "chance" (% is not known) to basically "Holy Seal" someone for 1 round. (would be extremely powerful if the chance procs on all opposing targets at same time)
Because this basically gives you 1 extra round to deal another attack or heal without being disrupted.
Tho... I have no idea what other future pets would also have...
This thing requires a lot of bound balens... and I only get around 20~30 a day.
What skills are everyone going to get for their Sylph Pets?
(For Iris, Pan, and Apollo) (and what build are you making your pet as? Tank, Damage, Support?)
I am having trouble deciding between
Rain Dance: Restores 133% + 500 HP to all teammates. 60 seconds cooldown
Master of Water(Passive): Acheron Wave has a chance to bind target for a round.
Tsunami: Deals 145% + 156 magic water damage to all enemies. Removes debuff from ally with lowest HP. 10 seconds cooldown.
As I would only have enough bound balens to open up 1 slot (if it can) and buy one skill scroll
So, I want to see what other ppls are thinking of getting.
Party Heal heals everyone, which is awesome in PvE.
However, the 60 second cooldown means it can only be used every 4~6 rounds, or 1~2 times when you're in Awaken Form.
Unlike Warm Spring's 15 second cooldown, which can use 2~4 times in Awaken and can be used around every 2 rounds.
Tsunami's deals less aoe damage than Acheron Wave, but it's got a super short cooldown, which means you can probably use it every round (if the fight drags out that long per fight like in GA where a round is after everyone moves, which is around 10~15 seconds), and it also removes one debuff from an ally. (not that important, but still good)
But this also means you need at least 2 rounds of fight to deal 1 round of Acheron Wave's damage.
And Acheron Wave can also get a passive that have a "chance" (% is not known) to basically "Holy Seal" someone for 1 round. (would be extremely powerful if the chance procs on all opposing targets at same time)
Because this basically gives you 1 extra round to deal another attack or heal without being disrupted.
Tho... I have no idea what other future pets would also have...
This thing requires a lot of bound balens... and I only get around 20~30 a day.
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