Originally posted by Zorich
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*Allow Will Destroyer Astral(s) to affect Healing AND Add a Critical Enhancement Talent in place of Misfortune (who NO ONE uses) so that a Mage can gain innate Critical %. (Keeping both Will Destroyer and Critical Paths viable for Mages) = It will be a great help for every party on Multiplayer Dungeon. Anyway , i've notice that this issue is all about Will Destroyer Class Type To Critical Type Class? Try to analyze it dude, Mage using Iris Againts Crit Archer or Knight Using Iris. Who will heal alot and who will deal a great damage. Seek for your self.
Anyway this is your advantage using will destroyer astral.
- Using Will Destroyer can save you 1 slot astral. While Critical Type You need to Equip Sniper Edge and Enhance Determination astral at the same time.
*Update the Mage Skill Healing Empowerment from 4% / 8% (pointlessly low now) to 35% / 70% = if it will help everyone why not running MPD , why not?.
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