Thnx ArqBrasil, this is good info.
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I'm playing on server S186, it started like 9 months later than S1. And we are already full legend 70 (and didnt pay THAT much, I'm not VIP9 yet). So lvl 80 is still 3 months wait - I wonder, what do players from the early servers think about this? Who spent a lot of money AND time, and now everyone, even my grandma who started yesterday and dont pay a penny, will catch up with them? Is this sure a wise thing, R2Games? Wait 4 months with a patch which followed the sylph patch 1 month later on Chinese servers?My blog about how to build the strongest character in Wartune using a minimum amount of balens:
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Originally posted by Fherlayt View PostI'm playing on server S186, it started like 9 months later than S1. And we are already full legend 70 (and didnt pay THAT much, I'm not VIP9 yet). So lvl 80 is still 3 months wait - I wonder, what do players from the early servers think about this? Who spent a lot of money AND time, and now everyone, even my grandma who started yesterday and dont pay a penny, will catch up with them? Is this sure a wise thing, R2Games? Wait 4 months with a patch which followed the sylph patch 1 month later on Chinese servers?
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Originally posted by Wolverin3r View PostMany, many a thank you for the awesome info. So will there be any further use for insignias or just for medals (if only that would be the case). And do you know by any chance what would be an approximation for the team running the normal and nm modes ? (health/damage/defense/battle rating)
Any of these would be interesting to know since the chinese tank had 200k+ hp and the others seemed to have at least 95k hp.
But on our server no one is even remotely close to 200k hp highest would probably be ~150-170k hp with all the boosts and that would most likely be good for normal but I wonder what is the minimum for nightmare.
Sorry to bother you with such number specific questions.IGN: Athena
Guild: Warriors
Server: S5 - Roaring Wetlands
Class: Archer
Difficulty Level: Noob
BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)
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Originally posted by bakuryuuha View PostWell..if u see the vid on youtube, the team that did NM mode only had 110+k BR each. But they were all using evolved sylphs. All of them had 100+k HP as well. You can go check it out and see what kind of stats they have to know roughly what amount is needed for NM. Although they do have an additional stat called pierce compared to us.
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Crit Mage 80v
~135k Br
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Originally posted by AnataOFAkku View PostCan u post link to this viD?
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Originally posted by Wraithraiser View PostIt was posted before on the forums, remember watching it tho don't have the link myself, it was a 105k br knight, 105k archer 95k mage and 126k br archer if I recall correctly. So the NM lv80 dungeon doesn't seem "too" difficult, though needs good teamwork and a good tank anddd good sylphs.
This info sounds nice for my team
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Crit Mage 80v
~135k Br
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Those who can't acknowledge their real selves are bound to fail.
That imitating someone you respect is something you do in order to grow. You can't use it as a disguise to pretend to be someone you are not.
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