Announcement

Collapse
No announcement yet.

Formation Bonus on Different Classes

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Flame_Ace
    started a topic Formation Bonus on Different Classes

    Formation Bonus on Different Classes

    I'm thinking about formation bonuses on different classes. To summarize it, here it goes.

    FRONT

    Knight =
    +5% Pdef
    +5% HP
    +20% Block

    Archer
    =
    +5% Pdef
    +5% HP
    +10% Dodge

    Mage =
    +5% Pdef
    +5% HP
    +15% damage reduction

    REAR

    Knight =
    +5% Patk
    +5% Mdef
    +10% Damage Dealt (Front row enemies only)

    Archer =
    +5% Patk
    +5% Mdef
    +10% Critical chance

    Mage =
    +5% Matk
    +5% Mdef
    +10% Healing bonus (except suntoria)

    This bonuses only applies with Mpds and/or Spire only.
    Well I'm not really sure of the values of the stat bonuses for each class. Feel free to share your thoughts about my suggestion. Please tell why you suggest your change/s about my suggestion thanks.
    Last edited by Flame_Ace; 01-07-2014, 02:39 AM.

  • Flame_Ace
    replied
    Originally posted by michael509 View Post
    now how would that work does the bonus only come on in mpds or pvp too? I could see it working in spire and mpd but not pvp people already have big advantages now. the maching for pvp is so screwed its not funny. would this apply in guild battle? and how would this help none cashers all this would do is the stronger would get stronger. iam sorry but don't see this helping at all
    Nope not in pvp, it only applies in mpds and/or in spire.

    Leave a comment:


  • Ice_Ace
    replied
    Originally posted by michael509 View Post
    now how would that work does the bonus only come on in mpds or pvp too? I could see it working in spire and mpd but not pvp people already have big advantages now. the maching for pvp is so screwed its not funny. would this apply in guild battle? and how would this help none cashers all this would do is the stronger would get stronger. iam sorry but don't see this helping at all
    Yup I think its for mpd and spire only

    Leave a comment:


  • michael509
    replied
    now how would that work does the bonus only come on in mpds or pvp too? I could see it working in spire and mpd but not pvp people already have big advantages now. the maching for pvp is so screwed its not funny. would this apply in guild battle? and how would this help none cashers all this would do is the stronger would get stronger. iam sorry but don't see this helping at all

    Leave a comment:


  • Ice_Ace
    replied
    I think not everyone will want to be at rear, specifically knights. Well just I what have said I'm not sure of the values, if they are balanced , OP or misleading. The formation should add more strategy to game play and ya, it may be a cause of drama no always. This is a social gaming too, one thing to survive in this game is to make friends and socialize, and not all players will argue that they want to be in rear or front because they will benefit the team in the end (higher chance to survive mpd/spire) and not only oneself.

    Maybe changing the values, omitting or nerfing the +Matk/PAtk/damage dealt or other values(but not all ) will balanced the bonuses and would not be OP.

    Leave a comment:


  • 0xykotton
    replied
    This is just going create unnecessary drama. Ofc everyone going want the back row for the extra dmg boosts in there. However, not everyone going to get back row so one person is going be screwed. They will cry about it and probably just leave your party. It's a nice idea but just going to create unnecessary drama. We don't need more drama than the ones we have right now.

    Leave a comment:


  • Flame_Ace
    replied
    Originally posted by Billy_McF View Post
    I can't really see the point of doing this sort of thing. The greatest benefit from it will ALWAYS go to the Highest BR players, and it's one way to create MASSIVE problems.

    With the upcoming release of X-server GB and the already existing GB, where the formations are random with an infinite number of possible player combinations, major problems and confusion will be created.

    That said however I think this is a good idea for PvE, where there are only 4 players that have to be accounted for.
    Yup maybe its good for Spire and Mpds only. Thanks for your thoughts.

    Leave a comment:


  • Billy_McF
    replied
    I can't really see the point of doing this sort of thing. The greatest benefit from it will ALWAYS go to the Highest BR players, and it's one way to create MASSIVE problems.

    With the upcoming release of X-server GB and the already existing GB, where the formations are random with an infinite number of possible player combinations, major problems and confusion will be created.

    That said however I think this is a good idea for PvE, where there are only 4 players that have to be accounted for.

    Leave a comment:


  • dwmedia
    replied
    Should just leave the people to lesser need to pay for be stronger if them get to mutch bonus everywehre.

    And R2Games and 7 Roads and that will lose more cash.

    Am self thinking MP Nm dosent matter witch only Samsara Nightmare can be hard other wise is no challgens in other places that Necropolis when man start come to lvl 19-20 its start give a challgens but over that its prettly easy game.

    Leave a comment:


  • Playy001
    replied
    nice suggestion

    Leave a comment:

Working...
X