I would suggest a little tip up for the healing astrals. To augment the healing chance by 1% each lvl. It's not much, but at 10%, it's really close to not be worth it at all. ex: Bloothursty
lvl 1 10% chance to heal 5%
lvl 2 11% chance to heal 10%
lvl 3 12% chance to heal 15%
or down a little the healing rate to tip it up if you found it too strong.
lvl 1 10% chance to heal 6%
lvl 2 11% chance to heal 8%
lvl 3 12% chance to heal 10%
lvl 1 10% chance to heal 5%
lvl 2 11% chance to heal 10%
lvl 3 12% chance to heal 15%
or down a little the healing rate to tip it up if you found it too strong.
lvl 1 10% chance to heal 6%
lvl 2 11% chance to heal 8%
lvl 3 12% chance to heal 10%
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