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Guild battle population too low

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  • Guild battle population too low

    Guild: Warlords- S418


    50 participants is way too low if you have a full capacity, active guild. People leave simply because there is no way to fit them in. This can't be an isolated instance. Would it be at all possible to up the participant quota a further 25% across the board. People are leaving the game, not only thier guilds due to this, surely this is counter productive for R2 also.

    BrokenArrow

  • #2
    Many server already have the issue that one mega guild dominates everything. I think your suggestion would only make that a bigger problem

    If people prefer existing in a big guild for a low chance to be added in the winning gb, its their own fault imo. Spreading of people over multiple guilds keeps competition alive, and with that the server activity
    Last edited by koetsu; 01-18-2014, 03:00 AM.

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    • #3
      I think it is about time for a whole revamp of the GB.

      Most servers already know on a Monday who is going to finish where, so what's the point of actually having them. Just give out the rewards and be done with it.

      Or have a total revamp and change up the GB. For example all people who want to compete register on a Saturday, then top 8 players who have registered have to take turns making their own teams by picking in turn from the rota. Or devise some sort of program that does this.

      At least this way you will never know who will win and make the GB have some meaning again.

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