Clearly, there are many reasons and even though I will not tell you all, please help me.
After that they added the 200 quests, and so on too long time spent daily, these quests are criminal, stupid, pathetic, as if they were designed can not be made ​​again.
Let's take one example, is required to eliminate monsters in the Badlands, but I have one single ATT daily dungeon and I did not need my lvl.
All these new obstacles put in the way players are asking Enchants, but enormous price asked for increased inventory, it allows you to keep items to enchant.
He kept asking countless single quests dungeons, but stamina is limited, and therefore can not meet the requirements of the game.
Aside from the 200 quests, I want to show the problem of party arena, where you can also meet 11 times, the same team that beat you, but you'll never meet the same number of times and the team that you can defeat him. In these conditions, it is impossible to make the necessary pionts 1000 pvp weekly, or to collect much needed insignia.
After that they added the 200 quests, and so on too long time spent daily, these quests are criminal, stupid, pathetic, as if they were designed can not be made ​​again.
Let's take one example, is required to eliminate monsters in the Badlands, but I have one single ATT daily dungeon and I did not need my lvl.
All these new obstacles put in the way players are asking Enchants, but enormous price asked for increased inventory, it allows you to keep items to enchant.
He kept asking countless single quests dungeons, but stamina is limited, and therefore can not meet the requirements of the game.
Aside from the 200 quests, I want to show the problem of party arena, where you can also meet 11 times, the same team that beat you, but you'll never meet the same number of times and the team that you can defeat him. In these conditions, it is impossible to make the necessary pionts 1000 pvp weekly, or to collect much needed insignia.
Comment