Hello all. I wanna tell you a little story, maybe it happens and to others too, and they agree with me too.
Yesterday i runned Demon Temple Nightmare, with my friends, we summoned maximum time with keys, 50 times, and because bad things happened, and that can happen to anyone, my flash player crashed, and i was forced to refresh in the middle of summoning and collecting chests from summoner, and due to that flash crash, and forced refresh i lost like 10 legendary stones and 10 crystaloids. After refresh the chests dissapeared. My suggestion for the DEVS is to implement that, if bad things happens, to get those chests, after refresh or after dungeon finished, via ingame mail, because we
spend our skeleton keys, for summon, for those chests, because we need them. We loose in that case both, and keys, and the chests. I hope Devs and others who got the same problem like me, will read it and agree with me.
Yesterday i runned Demon Temple Nightmare, with my friends, we summoned maximum time with keys, 50 times, and because bad things happened, and that can happen to anyone, my flash player crashed, and i was forced to refresh in the middle of summoning and collecting chests from summoner, and due to that flash crash, and forced refresh i lost like 10 legendary stones and 10 crystaloids. After refresh the chests dissapeared. My suggestion for the DEVS is to implement that, if bad things happens, to get those chests, after refresh or after dungeon finished, via ingame mail, because we
spend our skeleton keys, for summon, for those chests, because we need them. We loose in that case both, and keys, and the chests. I hope Devs and others who got the same problem like me, will read it and agree with me.
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