200 quest in a week take to many to done and more than a half of this quest is to kill damn sylph. i not have only time to play that game i have a live out of this game.
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Originally posted by CondorHero View PostWhy not make it 50 times the reward and just do 4 each weekIGN: Athena
Guild: Warriors
Server: S5 - Roaring Wetlands
Class: Archer
Difficulty Level: Noob
BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)
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be glad that r2 gives 200 soul at quest 200, they could give 20 soul at quest 200.
But I prefer 7road who gives 5000 soul at quest 200. Now that imo is a lot of motivation.62996
Five Sylphs for the Heros in wartune,
Two for the Whales in their deep blue ocean,
Three for Mortal Men doomed to die,
One for the Big Whales on their dark throne
In the Land of Wartune where the heroes lie.
One sylph to crush them all, One sylph to kill mobs,
One sylph to bring them all and in the darkness bind them
In the Land of Wartune where the Moby duck lie."
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I complain about everything when it comes to r2 wartune, because what we're getting is a no brainer no movitivation less reward events....... We get so little rewards for the trouble of getting a "no life" status..... They don't care as long as they're making big bucks, you all can go f- your self (R2/Wartune said it, not me).
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Originally posted by R21742596 View Post200 quest in a week take to many to done and more than a half of this quest is to kill damn sylph. i not have only time to play that game i have a live out of this game.
**. % chance to get an Atoll quest is 28-30%. More than 1 in 4, which really is a bit excessive true, but less than 1 in 3.
Try keeping a log of what you actually get before you make idiotic claims about 'more than half are kill sylph'
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