Things I've learned through extensive experience of building a knight, and being competitive in all events, pvp/pve and wb.
Rule 1: Crit Build is for cashers, at 60+ levels.
Reason: is that crit gems/astrals take the place of defensive gems/astrals. To compensate for the loss of defense you must use balens to buy mounts, full defense in academy, sylph hp, fate stones, and vip to get the highest medallions for the crit boost.
If you are not a casher, going with a will destroyer and block astral will give you much more benefit, than a crit and determination combo. You will not be alive long enough to survive. In pve you will be weak against long boss battles, in pvp you don't crit as much (especially against opponents higher level than you)
World Boss: keep a crit and determination astral for world boss, and switch them out for will destroyer and any defense astral. Crit and determination give greater gold than will destroyer. Purple crit and determination are good enough till lvl 50, unless orange or red drop.
Rule 2: For the most part, enhanced delphic destroyer is only for world boss.
Reason: With the addition of sylphs, Apollo shield build or hybrid build is better pvp and pve. Your regular delphic attack should be enough. With sylph aoe knights do not need whirlwind as much. Therefore put the skill points that were in whirlwind, intercept and enhanced delphic and get the passive 7% defensive resistance instead. The pvp example of how this works is below.
PVP: open stun then ultimate slash, rune then ultimate slash, apollo shield then ultimate slash, agoran shiled then ultimate slash, then sylph, and do two of the sylphs aoe attack, they will both be at the 50% timer, then drop sylph brute rune and delphic = dead or close to it. if they are not dead after this they are probably higher br and have cashed more than you, so you would have lost anyway.
PVE: your job is to survive, 7% passive defense is much better than ehanced delphic.
Rule 3: the block passive is for levels 50+
Reason: block is a secondary defense not your primary. Build your primary first which is pdef/mdef and hp. Block doesn't proc as much in pvp vs higher lvl opponents and against bosses in dungeons. Knights who build block first with low hp and defense are flimsy.
This is all I had time to write for now. This is my take, some may differ according to taste, but I've seen a pattern of people violating these principles and complaining that knights suck. Then people always say "you have to build a knight correctly" but never say how. Well there ya go, goodluck
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Knight Build: how not to suck
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Originally posted by Clin7eas7wood View PostYou are wrong about crit build.
1.Its for heavy cashers.
2.They dont sacrifice pdef/mdef cuz that will make them fragile.
2.1.They sacrifice hp for sockets and on that spot they put crit.
3.They compensate the lack of hp with max brutal edge/high soul engrave/epic to leg sylph and not last mounts and mount training.
Astrals nothing unusual there.And with that they still maintain 130-150k and in some cases 170-200k hp but those are few cases and tons of cash smacked ;P depending on his budget and the things he have and dont.In the end they have solid def and also maintaining good hp.
1. I am not a casher, and not even a balenor (no free balens, except bound balens), yet I am good built crit knight
2. I sacrificed 4 pdef and 3 mdef for 7 crit gems.
2.1. I did sacrifice 2 hp, but i didn't replace crit on it, but block gem
3. I didn't. I am doing good in my level. I'm doing good in bg and in spire, and in MoonEvil NM den, as well as in ToK NM naked all.
Now that makes me think... A good Low level crit knights (below level 70) probably do not need ANY cash, while high level crit knights (level 70 above) would probably need high cash.. I don't know, but I will know it eventually.
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Originally posted by Clin7eas7wood View PostYou are wrong about crit build.
1.Its for heavy cashers.
2.They dont sacrifice pdef/mdef cuz that will make them fragile.
2.1.They sacrifice hp for sockets and on that spot they put crit.
3.They compensate the lack of hp with max brutal edge/high soul engrave/epic to leg sylph and not last mounts and mount training.
Astrals nothing unusual there.And with that they still maintain 130-150k and in some cases 170-200k hp but those are few cases and tons of cash smacked ;P depending on his budget and the things he have and dont.In the end they have solid def and also maintaining good hp.
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You are wrong about crit build.
1.Its for heavy cashers.
2.They dont sacrifice pdef/mdef cuz that will make them fragile.
2.1.They sacrifice hp for sockets and on that spot they put crit.
3.They compensate the lack of hp with max brutal edge/high soul engrave/epic to leg sylph and not last mounts and mount training.
Astrals nothing unusual there.And with that they still maintain 130-150k and in some cases 170-200k hp but those are few cases and tons of cash smacked ;P depending on his budget and the things he have and dont.In the end they have solid def and also maintaining good hp.
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Originally posted by kattuktk View PostThere are 2 types of knights which doesn't suck :
1) Extreme cashers
2) Knights used as secondary chars to feed the main char.
Point is let people discuss the knight class the way they want to with out trying to create unnecessary drama on the forums and making fun of the class. You are not god. We don't have to listen to you nor should we have to read your troll comments all the time about the class. if someone wants help on the knight class or wants to discuss tips on how to be a better knight. Then either provide some help through your posts that goes with the topic or don't post. Stop with the hate comments all the time.Last edited by 0xykotton; 02-15-2014, 12:16 AM.
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Originally posted by R24675921 View PostLosers can and will always be losers if they think knights suck. Anyone who thinks that can just shut up and stop playing a knight, as it is the most retarded-ness-less-ly tiring thing trying to prove how knights are awesome.
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Crit build for WB will out damage Will destroyer everytime. If the top player on your server is using will destroyer, I guarantee if they switch to crit they will be doing even more damage.
WW: is not an "amazing skill" it's 95% damage...compare that to archer lunatic 134% and mage rain of fire 140%. And it cost 50 rage, compared to 16 for mage and 45 for archer. And you should be able to clear troops will sylph aoe's, unless your sylph or toon is super weak, therefore there is no need to spam it when there are no troops left. Use that 50 rage to hit an agoran shield or a delphic..heck even the ultimate slasher or slasher will do more damage than 95%.
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Losers can and will always be losers if they think knights suck. Anyone who thinks that can just shut up and stop playing a knight, as it is the most retarded-ness-less-ly tiring thing trying to prove how knights are awesome.
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There are 2 types of knights which doesn't suck :
1) Extreme cashers
2) Knights used as secondary chars to feed the main char.
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I use slash then brutal rune to have enough rage for DD at the start
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Originally posted by JoeBallbags View PostI use DD to take out 1 troop right at the start and the other troop is no trouble. I find it is a lot better than using WW.
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I use DD to take out 1 troop right at the start and the other troop is no trouble. I find it is a lot better than using WW.
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Originally posted by JoeBallbags View PostI'm not kidding its damage sucks and I don't need a spammable AoE
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Originally posted by 0xykotton View Postlmao are you kidding me? It's an amazing skill. Especially a high lvl puncture. You will have basically a spammable AOE. It does awesome dmg as well when you get high lvl with a good crit stat or high lvl ewd.
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Originally posted by Pickapath View PostWould be interesting to see the difference in damage out put between crit build and WD. 10 hits how many would crit?? compared to constant damage of WD?. Crit is a risk you take...WD is a sure thing. In one of the servers Im in, the top mage uses WD and is always number 1 in wb damage against crit builds. So I beg to differ .
Compared to level 10 will destroyer, which boost all your damage by 50%, though it procs 100%, it is still little compared to level 10 determination in wb...
In my server too, the top 1 knight in wb uses WD, but he revives... I bet if he do not revive, I'll get his first place. (I'm second place always when he's online to do wb, and i'm not using any pots and scrolls)....
There was even one knight (with 28k patk, mine is just 23k patk) my damage percentage gap between me and him goes up to 15% after wb ends, decided to equip a level 8 determination, the gap was lessened to 2%!! He would sometimes go over me by 2%, but thanks to my high crit stat (and his low crit stat), I am still able to be over him after wb finishes.
Crit stat and determination should go together to get a huge overall damage in wb. Going crit is still the best when doing wb, unless your WD is higher level than crit and determination.
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