How much BR does the team need in order to beat normal mpd lvl 70? I know we need scatter and puri but not sure about other requirement to beat it like BR and stats required to survive it.
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what is required to beat level 70 mpd (both of them) on normal?
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Weakest team I've done LL with is 62k archer. 65k archer(pve), 75k mage(pve) 76k mage(pve)
If all know what they should do, especially mages at 2nd boss, there's no problem.
Samsara requires a bit more.
In the end, you can compensate br, or rather hp/def with iris for aditional heal. but if you take out iris from the calculations I would say: LL 70k, Samsara 75k.
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The thing with LL atleast, not much experince of samsara to be honest, is that as long as the tank survives, the rest of the team can be fairly week. even a 70k can survive in LL NM(not final boss perhaps?), if tank has the right def and hp. But then the team might not have the dmg output to kill the last boss tho.
So my tip is, find a good tank to help you, and you can basicly skip normal if exp isn't that important from finishing LL NM.
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outdated i think, might be easier now with sylphs doing extra dmg.
http://wartune.wikia.com/wiki/Lych%27s_Lair
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Originally posted by JkLoser87 View Postso what everyone is saying including me:
If you can beat DT, you can beat LL and Samsara xDIGN: Athena
Guild: Warriors
Server: S5 - Roaring Wetlands
Class: Archer
Difficulty Level: Noob
BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)
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58k mage - iris sylph
62k mage - iris sylph
64k archer - gaia sylph
61k archer - iris sylph
everyone using 50 set legend
both archers in front tanking.
From friend's server at s400++62996
Five Sylphs for the Heros in wartune,
Two for the Whales in their deep blue ocean,
Three for Mortal Men doomed to die,
One for the Big Whales on their dark throne
In the Land of Wartune where the heroes lie.
One sylph to crush them all, One sylph to kill mobs,
One sylph to bring them all and in the darkness bind them
In the Land of Wartune where the Moby duck lie."
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