What I mean here is make all events(or most events) all day long. However, to stop exploitation of these events limit amount of times you can do it per day. This will allow everyone from any country to par take in all events with out being forced to be here at xx time to compete in it. People are working and right now is the school year. I can understand the limits due to the programing and you may not actually be able to do this. However, if you can not make these events run all day then add a bit more time slots for the events and limit the xx times you can do it per day then. I seen you did that with adding another arena time. So I know that is possible. Here are some examples.
World boss times. Make it so there are 9 World bosses through out the day,and limit the times you can partake in world boss to 3x per day 1x per boss. That way people can still only do 3 world bosses but are not able to exploit it.
Arena should be 24/7 or at least 12hrs per day. Either at day or night and insignias gained should be limited to say 200 a day. Another thing you can do is put another stamina feature for arena only(say 500) and have it tick down 10 or 15 each match you do. Once the stamina is gone you are unable to reap any awards. This will allow everyone to attend arena and not be able to take advantage. This will also allow balance so everyone gets the same amount of insignias per day. No one will be able to go higher than the set limit you put it on.
Battlegrounds same as arena and just put a limit on how much honor, points, treasure pieces you are able to get per day.
So as I already stated putting limits on the amount of times you can partake in events, or putting limits on how much rewards you can earn per day will allow everyone to attend them. I don't see a point in time slots for events since it forces the casual players to not do anything at there own times. It basically forces players to want to skip work/school so they can do these events as well. A game shouldn't force players out or in events as they should be available to everyone.
I can understand special few times awards received events like the things you have on the forum. Just don't understand the time slots for things that are permanently implemented in the game. In fact I don't really call these events as events are things that don't happen that often. These are the main features of the game and permanently implemented in it. So by these being the main features that players look forward to no one should be forced to be here at xx time to do these events.
World boss times. Make it so there are 9 World bosses through out the day,and limit the times you can partake in world boss to 3x per day 1x per boss. That way people can still only do 3 world bosses but are not able to exploit it.
Arena should be 24/7 or at least 12hrs per day. Either at day or night and insignias gained should be limited to say 200 a day. Another thing you can do is put another stamina feature for arena only(say 500) and have it tick down 10 or 15 each match you do. Once the stamina is gone you are unable to reap any awards. This will allow everyone to attend arena and not be able to take advantage. This will also allow balance so everyone gets the same amount of insignias per day. No one will be able to go higher than the set limit you put it on.
Battlegrounds same as arena and just put a limit on how much honor, points, treasure pieces you are able to get per day.
So as I already stated putting limits on the amount of times you can partake in events, or putting limits on how much rewards you can earn per day will allow everyone to attend them. I don't see a point in time slots for events since it forces the casual players to not do anything at there own times. It basically forces players to want to skip work/school so they can do these events as well. A game shouldn't force players out or in events as they should be available to everyone.
I can understand special few times awards received events like the things you have on the forum. Just don't understand the time slots for things that are permanently implemented in the game. In fact I don't really call these events as events are things that don't happen that often. These are the main features of the game and permanently implemented in it. So by these being the main features that players look forward to no one should be forced to be here at xx time to do these events.
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