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why?
each class has a specifics
like archers masters of PVP and critical damage '
knights damage specialist
Mages magical attackers and support
if it becomes equalized by classes for world boss it will be boring its like giving everyone a fixed damage amount no matter what their original power is
no i say there should be a imbalance on classes for the world boss just a few things
archers should have their double shot turn removed both for world boss and everything else because that is an unfair advantage and mages should be given a little defense because they die way too fast unless their are super powerful high level players and knights should have mdef in their divine blessing skill along with 30% defense boost instead of 20% also archers should be given a chance to regain their HP then it will be fair for all no problems
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