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archers should i get double skills?

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  • #16
    just lvl up to 80 fast and do it =P
    IGN: Athena
    Guild: Warriors
    Server: S5 - Roaring Wetlands
    Class: Archer
    Difficulty Level: Noob
    BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)

    Comment


    • #17
      nah dont wanna level too fast, need to stay low and build br
      IGN/Server: Crusader Kabam 62
      Class: Archer
      Battle Rating: 275k (with herc br)

      Guild: Black Lotus
      Sylph: Hercules ★★ 46968
      Originally posted by Wraithraiser
      but yeah. Robo_Hobo for presidente

      Comment


      • #18
        Originally posted by bakuryuuha View Post
        Actually single skill tree makes u a jack of all trades and master of none.

        As an archer, your aoe/armor piercer/dmg reduction debuffs/slow effect/life steal/delphic will all be weaker since you want to get everything but not have enough pts even at lv 80.

        As a knight, your defensive and offensive potential is weakened to be able to accomodate skills from both builds.

        As a mage, you'd be healing pathetic amounts and dealing pathetic dmg. Single skill tree doesn't allow for ability to specialize in both offense n defense for any class.

        Not all skills are required for mixing. If you see my screenshots, all the skills i pick for pvp n pve (other than delphic) can be combo well since they don't cost so much rage that it'll leave me with no rage to cast anything else. Plus certain skills may be high dmg but useless in a group battle when their allies can support them with debuff removal or heal. Double skill tree is definitely important for everyone.
        Im lvl 64 70k br /20 k+ Patk depending on slyph, with no double skills and i do just fine in MPD, BG and arena Arrow strike (+ crit talent) and double arrow both maxed (no spiritombz not all my skills are weaker :P) as they are skills i use alot (guardian angel cant stop DA criting), Delphic lvl 2, lunatic lvl 2 (+ cooldown talent, which 9/10 times gives instant team x5 buff), bloody strike lvl 2 (+ damage% talent), poison arrow lvl 2, DF lvl 3, scatter lvl 2, armor piercer lvl 1 (lvl 2 lvl 66) all passives maxed. I use poison arrow, DF, armor Piercer and scatter for their effect...not so much for big damage, that will come ....My build is more PVE. most pvp ends in slyphs now so your skills dont really matter to much as they cant be used once slyph is up. Being able to mix skill tree's lets me adapt to a variety of situations and in the higher lvl MPD, archers dont get to use slyphs all that much against boss's, as they need to be using scatter, DF, IS etc. I have thought about double skills, but when i think of how that would affect my play style now..i just cant do it..Each to their own
        Last edited by Pickapath; 03-19-2014, 04:10 AM.

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        • #19
          btw Athena why do u have SS at lvl 3?
          R2 s116 Red Realm + (s113-s119) + (s126-s129-s132-s135) + (s72-s75-s78-s84-s88-s91)

          IGN : Illyasviel
          Class : Archer
          Guild : •OneŽ•
          LvL : 80
          Sylph : Zeus, Hecate, Poseidon
          BR : over 9000!!!

          Comment


          • #20
            Originally posted by icesz View Post
            btw Athena why do u have SS at lvl 3?
            ever got into a group fight or in tok where u have to dispel archer crit dmg buff, mage suntoria, knight apollo and agoran? lv 2 only dispels 2 buffs which in the situation i mentioned will leave them with either the apollo or suntoria depending on what order the buffs were cast.
            IGN: Athena
            Guild: Warriors
            Server: S5 - Roaring Wetlands
            Class: Archer
            Difficulty Level: Noob
            BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)

            Comment


            • #21
              Originally posted by Pickapath View Post
              Im lvl 64 70k br /20 k+ Patk depending on slyph, with no double skills and i do just fine in MPD, BG and arena Arrow strike (+ crit talent) and double arrow both maxed (no spiritombz not all my skills are weaker :P) as they are skills i use alot (guardian angel cant stop DA criting), Delphic lvl 2, lunatic lvl 2 (+ cooldown talent, which 9/10 times gives instant team x5 buff), bloody strike lvl 2 (+ damage% talent), poison arrow lvl 2, DF lvl 3, scatter lvl 2, armor piercer lvl 1 (lvl 2 lvl 66) all passives maxed. I use poison arrow, DF, armor Piercer and scatter for their effect...not so much for big damage, that will come ....My build is more PVE. most pvp ends in slyphs now so your skills dont really matter to much as they cant be used once slyph is up. Being able to mix skill tree's lets me adapt to a variety of situations and in the higher lvl MPD, archers dont get to use slyphs all that much against boss's, as they need to be using scatter, DF, IS etc. I have thought about double skills, but when i think of how that would affect my play style now..i just cant do it..Each to their own
              Well..for a low lvl camper I suppose you don't feel the need yet. If you had met me when I was at your level, with my double tree I'd have maxed lunatic n delphic sniper. I wouldn't need df and AP in a group battle simply cause my lunatic will be painful to all the enemy compared to yours. In fact, I would have more chances to finish off the entire opponent team before they have enough awakening pts to awaken their sylphs. I'd be able to do more dmg to bosses in PVE since once again i'll have lv 3 delphic sniper and pts spent for lunatic can go to my df and ap making my shots all the more painful. The amount of armor reduction from my higher lv ap will also help my team do more dmg and kill the boss faster and take less dmg and thus mages don't need heal as much. They have easier time managing their rage and spend less on hp packs. While the difference may seem small for each skill lvl, all the small differences can add up to a significant advantage if played at the right time.

              That is why having a single skill tree is the same as a jack of all trades. You have everything you need for all situations. But master of none since you won't be doing the best possible dmg for your stats with your skill lvls being lower than they can possibly be had you gotten double skill tree. There's a reason why ppl look for specialists rather than a GP when they have certain illnesses. Its not that the GP doesn't know how to treat them, but rather the specialist has more experience in treating your illness since they deal with it all the time as part of their job scope while the GP deals with other illnesses aside from yours and may not have the unique experience to handle your case since they may not have encountered different situations with ppl having your illness but under different circumstances.
              IGN: Athena
              Guild: Warriors
              Server: S5 - Roaring Wetlands
              Class: Archer
              Difficulty Level: Noob
              BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)

              Comment


              • #22
                Originally posted by bakuryuuha View Post
                Well..for a low lvl camper I suppose you don't feel the need yet. If you had met me when I was at your level, with my double tree I'd have maxed lunatic n delphic sniper. I wouldn't need df and AP in a group battle simply cause my lunatic will be painful to all the enemy compared to yours. In fact, I would have more chances to finish off the entire opponent team before they have enough awakening pts to awaken their sylphs. I'd be able to do more dmg to bosses in PVE since once again i'll have lv 3 delphic sniper and pts spent for lunatic can go to my df and ap making my shots all the more painful. The amount of armor reduction from my higher lv ap will also help my team do more dmg and kill the boss faster and take less dmg and thus mages don't need heal as much. They have easier time managing their rage and spend less on hp packs. While the difference may seem small for each skill lvl, all the small differences can add up to a significant advantage if played at the right time.

                That is why having a single skill tree is the same as a jack of all trades. You have everything you need for all situations. But master of none since you won't be doing the best possible dmg for your stats with your skill lvls being lower than they can possibly be had you gotten double skill tree. There's a reason why ppl look for specialists rather than a GP when they have certain illnesses. Its not that the GP doesn't know how to treat them, but rather the specialist has more experience in treating your illness since they deal with it all the time as part of their job scope while the GP deals with other illnesses aside from yours and may not have the unique experience to handle your case since they may not have encountered different situations with ppl having your illness but under different circumstances.
                you'd be surprised how fast i kill people, i can hit 3 or 4 ap in a row with max rage, i deal about 30k with every crit, and my incen shot is mainly for mages, so they cant hurt me with mass aoes

                i did have a level 3 lunatic fire, but it just wasnt hitting temps hard enough, thats the main reason i ditched it, where as my incen hitting a temp on a crit is basically a 1 hit kill
                IGN/Server: Crusader Kabam 62
                Class: Archer
                Battle Rating: 275k (with herc br)

                Guild: Black Lotus
                Sylph: Hercules ★★ 46968
                Originally posted by Wraithraiser
                but yeah. Robo_Hobo for presidente

                Comment


                • #23
                  u know IS is a 1 hit skill and it costs 65 rage and lunatic is 3 hit skill and 45 rage? and u can actually gain rage w/ lunatic if u have high enough crit rate
                  R2 s116 Red Realm + (s113-s119) + (s126-s129-s132-s135) + (s72-s75-s78-s84-s88-s91)

                  IGN : Illyasviel
                  Class : Archer
                  Guild : •OneŽ•
                  LvL : 80
                  Sylph : Zeus, Hecate, Poseidon
                  BR : over 9000!!!

                  Comment


                  • #24
                    lol rage isnt an issue at all, im on pve set, i max in 3 hits
                    IGN/Server: Crusader Kabam 62
                    Class: Archer
                    Battle Rating: 275k (with herc br)

                    Guild: Black Lotus
                    Sylph: Hercules ★★ 46968
                    Originally posted by Wraithraiser
                    but yeah. Robo_Hobo for presidente

                    Comment


                    • #25
                      u know lunatic w/ max talents have 6 sec cd and IS 20?
                      i can use lunatic + multi non stop
                      R2 s116 Red Realm + (s113-s119) + (s126-s129-s132-s135) + (s72-s75-s78-s84-s88-s91)

                      IGN : Illyasviel
                      Class : Archer
                      Guild : •OneŽ•
                      LvL : 80
                      Sylph : Zeus, Hecate, Poseidon
                      BR : over 9000!!!

                      Comment


                      • #26
                        but i am nowhere near max

                        im interested about where i am now and lets be honest, i will get boredof this game before i hit level 80 unless something amazing happens, unless they make this more like the chinese version, im going to lose interest really quick
                        IGN/Server: Crusader Kabam 62
                        Class: Archer
                        Battle Rating: 275k (with herc br)

                        Guild: Black Lotus
                        Sylph: Hercules ★★ 46968
                        Originally posted by Wraithraiser
                        but yeah. Robo_Hobo for presidente

                        Comment


                        • #27
                          Originally posted by bakuryuuha View Post
                          Well..for a low lvl camper I suppose you don't feel the need yet. If you had met me when I was at your level, with my double tree I'd have maxed lunatic n delphic sniper. I wouldn't need df and AP in a group battle simply cause my lunatic will be painful to all the enemy compared to yours. In fact, I would have more chances to finish off the entire opponent team before they have enough awakening pts to awaken their sylphs. I'd be able to do more dmg to bosses in PVE since once again i'll have lv 3 delphic sniper and pts spent for lunatic can go to my df and ap making my shots all the more painful. The amount of armor reduction from my higher lv ap will also help my team do more dmg and kill the boss faster and take less dmg and thus mages don't need heal as much. They have easier time managing their rage and spend less on hp packs. While the difference may seem small for each skill lvl, all the small differences can add up to a significant advantage if played at the right time.

                          That is why having a single skill tree is the same as a jack of all trades. You have everything you need for all situations. But master of none since you won't be doing the best possible dmg for your stats with your skill lvls being lower than they can possibly be had you gotten double skill tree. There's a reason why ppl look for specialists rather than a GP when they have certain illnesses. Its not that the GP doesn't know how to treat them, but rather the specialist has more experience in treating your illness since they deal with it all the time as part of their job scope while the GP deals with other illnesses aside from yours and may not have the unique experience to handle your case since they may not have encountered different situations with ppl having your illness but under different circumstances.
                          You assume alot, and alot of people camp at lvl 64 so screw you blood runes, astros, medals... my defense verses your attack could make more difference than you think. Your entitled to your opinion though, to say your better for a team than me because of your skills lvl, shows you up as a 1st prize ***** and many would disagree with you. By lvl 80 with my skills maxed..id say i will be the more versatile fighter...Pity we cant have that battle tough guy. erm peace

                          Comment


                          • #28
                            it doesnt matter how good you are with your skills in this game.... its all about how many Balens you've used......
                            R2 s116 Red Realm + (s113-s119) + (s126-s129-s132-s135) + (s72-s75-s78-s84-s88-s91)

                            IGN : Illyasviel
                            Class : Archer
                            Guild : •OneŽ•
                            LvL : 80
                            Sylph : Zeus, Hecate, Poseidon
                            BR : over 9000!!!

                            Comment


                            • #29
                              Originally posted by icesz View Post
                              it doesnt matter how good you are with your skills in this game.... its all about how many Balens you've used......
                              Totally Agreed XD. I understand what others are saying about double skills..yes it gives you some more damage at the cost of versatility but that dont make you a master of your class. What i strongly disagree with is them stating that everyone needs double skills.

                              Comment


                              • #30
                                Originally posted by icesz View Post
                                it doesnt matter how good you are with your skills in this game.... its all about how many Balens you've used......
                                hehe in a large extent I agree with this, but I defeated a 160K BR knight in CW last time :P
                                SERVER: Kong Server 4 Oceanic (others see us as Kong-S6)
                                IGN: Kimwong
                                CLASS: Knight
                                PLAYER TYPE: Light casher
                                BATTLE RATING: 300K - 420K range
                                Casual playing now, not gonna spend too much time

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