People with high HS argue that they have earned that so they should get the benefit from it. Those that don't say it is ridiculously unfair in bg and arena. Both points are reasonable at face value but people fail to recognize that it is HS caps in conjunction with exp requirements that causes in the problem. Plot HS caps and leveling requirements against level and the issue becomes obvious.
Take two players at lvl 79. Player A just entering lvl 79 with his HS maxed at the 85 cap and player B just about to go to 80 with his HS also at 85 because he was going hard for level 80. It will take Player A about 16 days at best (lvl 9 VIP maxing everything everyday) to make it to level 80 and in that time player B will be able to take his HS to 99. Being 14 levels above player A almost certainly results in a 3 round stun.
The situation is, to my mind, even worse for the lvl 64-69 bracket. These guys often need bg and arena for the honor and the insig. The guy at level 64 has his HS capped at 22, he turns lvl 65 and all of sudden he is faced in bg with a lvl 69 with his HS at 66.
The caps on HS seem almost arbitrary. HS caps raise by just 2 levels/level for lvl 70-75 and is capped at 80 for lvls 75-77 then it jumps to 85 then 90 then 99.
If you are going to argue that people "just need to up their HS", you would have to accept the idea that people should at least be ALLOWED to.
To me nerfing HS would be the kind of band-aid, ill thought out idea that lead to stupid HS caps and even more stupid jumps in exp requirements. It seems to me that HS should be allowed to increase in conjunction with player lvl - approximately 3 HS pts/level. In addition the exp required to up HS should also go up in conjunction with exp required per level. HS exp requirements jump is steps of millions in the beginning, approximately the first 20 and then it levels off in 100k steps. How stupid is that!
It seems to me that if a level 64 requires 40M+ exp to up his player level or up his talent level from 64 to 65, a lvl 80 requiring 770M to up his player level should require 770M to up his talent level from 80 to 81. No wait, a lvl 64 is NOT ALLOWED to have a talent lvl of 65!
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Originally posted by R247146857 View Postwhat is the max level of holy seal mid?
Code:Player Level Talent Level Holy Seal Level 50 - 60 1-14 10 61 15 10 62 16 10 63 22 16 64 28 22 65 38 30 66 48 44 67 60 58 68 72 62 69 76 66 70 82 70 71 84 72 72 86 74 73 88 76 74 90 78 75 92 80 76 115 80 77 130 80 78 145 85 79 160 90 80 179 99
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Originally posted by ImSillPlain View Postdamn because of u now condor deleted his avatar
DONT HATE ME I LIKE CONDOR THIS WAY
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[QUOTE=CondorHero;883971]Come at it [/QUOTE
NOW I LIKE THAT CONDOR EVEN THOUGH U HAVEN'T CHANGED U STILL REMAIN COOL I GOTTA SAY THAT AVATAR WAS LAME NOW U ARE COOL
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At lvl57 I was maxed out on HS and I am a free player to the bottom, Ive never used VIP and purchaced balens only once but 5$ resently to get some boxes. I dont see your point here. Im taking my time slow lvling and raising my BR thru lvls. For 2 months I raised my BR with over 10k slow lvling and got 3 lvls at tops (I just lvlupt to 62 cause I see nothing to do at lvl60-63 till you can start lvling up your talents again). If you can raise your HS, I say go for it because in BG you will get destroyed no matter what you are doing but with a high lvl of HS you have a fighting chance at least against moderate cashers with slow lvling and building BR. Good luck figuring out the rest.
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Originally posted by Athena-Nike View PostSo cashiers with access to higher levels of VIP and more exp dont level their HS either? Thats funny, on the 3 servers I played on the top 15 highest HS levels all belonged to the top cashers as well... Or do you think only free players can level their HS? Or that only free players camp BG's because I see an awful lot of cashers with maxed HS camping BG brackets... If a VIP 9 gets +150% more exp then a free player and has access to far more told to buy talents with what makes you think a free player can cancel that out by slow leveling and using time? A casher can level faster to higher HS caps then a free player and keep their HS above anything that free player can ever get...
ONLY way a non-casher can beat casher is through HS.
Without HS game becomes boring for free players and servers empty.
You are probably a casher that gets kicked by lesser players through HS?
Why not give free players a chance?
If you don't like it raise your HS. And don't tell me it takes long, cause I raised mine while I was farming 60 set.
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Originally posted by Mugetsu110 View Postcondor i don't know where u got that avatar but your trash talk hasn't changed a f acking bit if wanna talk like this i will smash that face of yours looking at me as if i was her fiance
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Originally posted by Mugetsu110 View Postcondor i don't know where u got that avatar but your trash talk hasn't changed a f acking bit if wanna talk like this i will smash that face of yours looking at me as if i was her fiance
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Originally posted by ArowenGR View PostSo basically on 2-4 you agree with me, on 1 you are wrong cause HS is FREE, so you are - to quote your words - dumb to not see this and in 5 cashers pay and get strong sylphs, free players raise their HS. You are even DUMBER to not acknowledge that.
CASHERS GO WITH MONEY, FREE PLAYERS PLAY MORE TIME. THAT IS THE GAME. YOU ARE THE DUMBEST OF ALL
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Originally posted by ArowenGR View PostSo basically on 2-4 you agree with me, on 1 you are wrong cause HS is FREE, so you are - to quote your words - dumb to not see this and in 5 cashers pay and get strong sylphs, free players raise their HS. You are even DUMBER to not acknowledge that.
CASHERS GO WITH MONEY, FREE PLAYERS PLAY MORE TIME. THAT IS THE GAME. YOU ARE THE DUMBEST OF ALL
thumbs up for this one
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Originally posted by Athena-Nike View Post1-So basically its ok to have a horrible leveling scale as long as you only play 10% of the time and then abuse the broken system for your benefit? Sure you can get rewards from it, that doesn't mean its right
2-3v3 is fine
3-In a GB there are far more factors then HS or building a toon so to use it as a baseline is pointless
4-CW is the only place where HS doesn't matter, and yet the extra talent points that you could take from HS and put into other talents is moot as no talent is going to offset the cash and level differences there. Dropping a few levels in HS for other talents might net you 1 win every couple CW's but overall its not really relevant.
5-Yes free players complain ALL THE ***** time about Apollo and Hades (and everything else) and free players complain about HS as do cashers.... this is the dumbest point you made
CASHERS GO WITH MONEY, FREE PLAYERS PLAY MORE TIME. THAT IS THE GAME. YOU ARE THE DUMBEST OF ALL
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Originally posted by Athena-Nike View Post1-So basically its ok to have a horrible leveling scale as long as you only play 10% of the time and then abuse the broken system for your benefit? Sure you can get rewards from it, that doesn't mean its right
2-3v3 is fine
3-In a GB there are far more factors then HS or building a toon so to use it as a baseline is pointless
4-CW is the only place where HS doesn't matter, and yet the extra talent points that you could take from HS and put into other talents is moot as no talent is going to offset the cash and level differences there. Dropping a few levels in HS for other talents might net you 1 win every couple CW's but overall its not really relevant.
5-Yes free players complain ALL THE ***** time about Apollo and Hades (and everything else) and free players complain about HS as do cashers.... this is the dumbest point you made
3. Me, with my tower team, used to lose towers vs. similar or a bit lower teams (BR-wise) because of enemies' having a lot higher HS. When they stun you right before sylphs and know how to make use of that advantage, you can't do anything (that's why it's so important to set tower teams not only looking at BR, but also at experience).
4. Holy Seal DOES matter in CW. The higher HS level, the higher talents level you can get.
5. Only players who are crazy about BG complain about HS. All wiser players learned how to live with it and adjusted to the conditions.
And generally, HS becomes totally useless at the end game, where everyone has it on lvl. 99, so don't worry
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Originally posted by MagicAslan View PostHoly Seal wich can stun players
thank u for the clearance
getting back to the topic holy seal is what i would say mostly differentiates players on their cashing level since it proves to be stunning on more rounds its best to camp and work on your holy seal that would be my advice and be positive always
PS holy seal isn't the only thing which differentiates players cashing level but to me its one of the main thingsLast edited by Mugetsu110; 03-26-2014, 02:33 PM.
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