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Mage Class is not broken.

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  • R21577189
    started a topic Mage Class is not broken.

    Mage Class is not broken.

    Saw a thread on how broken mage class is.
    I feel it is not broken, not sure why there is a thread on a broken mage class.

  • ImSillPlain
    replied
    Originally posted by R21577189 View Post
    Could you write a 100 000 words thesis on how broken mage class is?
    since u are the thread starter, u should write a 1.000.000 words thesis on how mage class isn't broken 1st.
    then i will follow u.

    Leave a comment:


  • R21577189
    replied
    Originally posted by ImSillPlain View Post
    it is broken.
    i demand mages get :
    20% additional HP
    15% more M atk bonus
    20% additional PDEF
    20% bonus crit rate
    20% bonus block rate
    additional 20% healing ability bonus
    if mage block, mage can get 20% hp heal by 100% chance.
    mage takes 20% reduced damage from crits.
    mage gain 50% additional HP healed from healing skills.
    mage gain additional 10 rage each action and if it's a critical hit, mage gets 5 additional rage.
    increase mage's delphic damage, and increase delphic hell thunder's stun rate to 80% chance.
    decrease BL cooldown to 15 second.
    increase suntoria's % hp per turn to 10%.
    add magical shield which can take damage up to 150% of mage's HP for 50 turn. needed 100 rage to use.
    Could you write a 100 000 words thesis on how broken mage class is?

    Leave a comment:


  • ImSillPlain
    replied
    it is broken.
    i demand mages get :
    20% additional HP
    15% more M atk bonus
    20% additional PDEF
    20% bonus crit rate
    20% bonus block rate
    additional 20% healing ability bonus
    if mage block, mage can get 20% hp heal by 100% chance.
    mage takes 20% reduced damage from crits.
    mage gain 50% additional HP healed from healing skills.
    mage gain additional 10 rage each action and if it's a critical hit, mage gets 5 additional rage.
    increase mage's delphic damage, and increase delphic hell thunder's stun rate to 80% chance.
    decrease BL cooldown to 15 second.
    increase suntoria's % hp per turn to 10%.
    add magical shield which can take damage up to 150% of mage's HP for 50 turn. needed 100 rage to use.

    Leave a comment:

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