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LVL 10 Amnesia

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  • LVL 10 Amnesia

    Lvl10 Amnesia is suposed to lock 5 skills, 3 turns.
    I've been using it for a while and it only works 2 turns. Some of the times I'm sure of it, other times could be miss from my side.
    Meaning the skill the oponente already as armed and the next one.
    Anyone else has noticed the same?
    Is it a bug or just a typo and it's really ment to work 2 turns?

    JBird
    Boas Tetas, S60 Leaves Fort
    Mage lvl.80 ~8M BR, 5xCW Sorceror EU zone
    One Swallow doensn't make a summer but a Bird crafts a victory


  • #2
    It has been mentioned by other players. The turn used to cast amnesia counts as 1 turn, so basically only 2 turns are viable.
    IGN: AncientEvil
    Server: EU-271+merged
    Class: Archer
    Getting less Evil and more Ancient every day.

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    • #3
      im sure once amnesia is at lvl 9-10 you get 3turns usage of that rune, so you should be able to use it 3times

      lvl1-4 = 1rune
      lvl5-8 = 2runes
      lvl9-10 = 3runes
      300K ish BATTLE RATINGS
      MAGE-S363

      NON CASHER

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      • #4
        Originally posted by soloist21 View Post
        im sure once amnesia is at lvl 9-10 you get 3turns usage of that rune, so you should be able to use it 3times

        lvl1-4 = 1rune
        lvl5-8 = 2runes
        lvl9-10 = 3runes
        he asking how many turn targets skill locked
        -West Coast S115

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        • #5
          Originally posted by Ole.Joe View Post
          he asking how many turn targets skill locked
          at lvl 9-10 its meant to be 3turns

          and its just as ancev says, so i read
          300K ish BATTLE RATINGS
          MAGE-S363

          NON CASHER

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          • #6
            Thanks for the info! So this rune is even more useless than I thought never gonna improve it.
            My blog about how to build the strongest character in Wartune using a minimum amount of balens:

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            • #7
              nowtes vicarage

              Originally posted by ancev View Post
              It has been mentioned by other players. The turn used to cast amnesia counts as 1 turn, so basically only 2 turns are viable.
              thanks Ancev

              JBird
              Boas Tetas, S60 Leaves Fort
              Mage lvl.80 ~8M BR, 5xCW Sorceror EU zone
              One Swallow doensn't make a summer but a Bird crafts a victory

              Comment


              • #8
                My amnesia seems to work fine. It's only L7, so 2 turns, but when I use it, the effect lasts for 2 turns. I don't imagine it would magically break at L9/10 when it gets an extra turn.

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                • #9
                  Originally posted by FufuBunnySlayer View Post
                  My amnesia seems to work fine. It's only L7, so 2 turns, but when I use it, the effect lasts for 2 turns. I don't imagine it would magically break at L9/10 when it gets an extra turn.
                  Until lvl 9 it was working as stated in the text, lvl 10 was when the problem showed up.

                  JBird
                  Boas Tetas, S60 Leaves Fort
                  Mage lvl.80 ~8M BR, 5xCW Sorceror EU zone
                  One Swallow doensn't make a summer but a Bird crafts a victory

                  Comment


                  • #10
                    492 33482362

                    Originally posted by Fherlayt View Post
                    Thanks for the info! So this rune is even more useless than I thought never gonna improve it.
                    Yes, completely useless.
                    Watch you screen while your sylph has all the skills blocked and I kill you in a very fast and painfull way.

                    JBird
                    Boas Tetas, S60 Leaves Fort
                    Mage lvl.80 ~8M BR, 5xCW Sorceror EU zone
                    One Swallow doensn't make a summer but a Bird crafts a victory

                    Comment


                    • #11
                      Originally posted by JBirdie View Post
                      Lvl10 Amnesia is suposed to lock 5 skills, 3 turns.
                      I've been using it for a while and it only works 2 turns. Some of the times I'm sure of it, other times could be miss from my side.
                      Meaning the skill the oponente already as armed and the next one.
                      Anyone else has noticed the same?
                      Is it a bug or just a typo and it's really ment to work 2 turns?
                      Gratz on lev 10 amnesia ,,my wager is on you this CW
                      EARWAX .. . .... .. ... ...

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                      • #12
                        Originally posted by Missmagic-s119 View Post
                        Gratz on lev 10 amnesia ,,my wager is on you this CW
                        Thanks for the confidence Miss
                        I'll aim at the top 5 not more than that. I'm not strong enough for more and even that will be a struggle.

                        JBird
                        Boas Tetas, S60 Leaves Fort
                        Mage lvl.80 ~8M BR, 5xCW Sorceror EU zone
                        One Swallow doensn't make a summer but a Bird crafts a victory

                        Comment


                        • #13
                          Originally posted by JBirdie View Post
                          Thanks for the confidence Miss
                          I'll aim at the top 5 not more than that. I'm not strong enough for more and even that will be a struggle.
                          however I believe you are the one who focused the most on hades from last time I checked cross server players, so you have good chances. Good luck

                          Btw do you block all 5 skills of the sylph since the opponent has no hs/runes in that mode?
                          Last edited by Draggyy; 04-17-2014, 12:33 PM.

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                          • #14
                            nodules ouBoti

                            Originally posted by Draggyy View Post
                            however I believe you are the one who focused the most on hades from last time I checked cross server players, so you have good chances. Good luck

                            Btw do you block all 5 skills of the sylph since the opponent has no hs/runes in that mode?
                            Yes it blocks the 5 skills, only auto-attack works.
                            BTW there's a few more around and I felt the effects of it on me already.
                            You have 2 choices depending on your Sylph and Char strenght, and I haven't made up my mind exactly the one that works better for me, either you drop the sylph and heal to hold the damage from the other Sylph or you wait in auto-attack and hit the ultimate the moment it becomes available.

                            Waiting for the efect to pass and praying you won't die before it happens can be quite a despair
                            Last edited by JBirdie; 04-17-2014, 12:44 PM.

                            JBird
                            Boas Tetas, S60 Leaves Fort
                            Mage lvl.80 ~8M BR, 5xCW Sorceror EU zone
                            One Swallow doensn't make a summer but a Bird crafts a victory

                            Comment


                            • #15
                              its for 3 turns indeed but it needs good timing to work for 3 turns....usually when you cast it the opponent is already attacking with a skill so when his skill is done the 3 turns become 2 turns but its still quite useful when the opponent is on sylph form

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