Originally posted by Relinq
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Originally posted by pietjeprecies View PostLol, I doubt anyone is scared for you tho.
i happen to know a few that tell me to f off, and run from me hen i kill them for spawn campingIGN/Server: Crusader Kabam 62
Class: Archer
Battle Rating: 275k (with herc br)
Guild: Black Lotus
Sylph: Hercules ★★ 46968
Originally posted by Wraithraiserbut yeah. Robo_Hobo for presidente
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Originally posted by AnataOFAkku View Posti hate archers:P df give u Now to much profitsIGN: Athena
Guild: Warriors
Server: S5 - Roaring Wetlands
Class: Archer
Difficulty Level: Noob
BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)
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Originally posted by bakuryuuha View PostProfits are so insignificant...without buffs I earn about 3.7m per wb (about 5 - 10% more gold if I use L5 pots and scrolls). I'd need to do at least 26 wb to have enough gold to enchant a single L80 gear and sadly I rarely could make it to wb...would've been nicer if we can all make 10m gold per wb...
Overall, add this 700k+ gold on mail and u make 9kk per day from wb only, its 10 days per gear so less then time needed on collect leg stones
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Crit Mage 80v
~135k Br
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Originally posted by haquebd View Postif u have rage rune, use it.u can hit 2 delphic each turn.
did you actually read the first post?
or watch the video?IGN/Server: Crusader Kabam 62
Class: Archer
Battle Rating: 275k (with herc br)
Guild: Black Lotus
Sylph: Hercules ★★ 46968
Originally posted by Wraithraiserbut yeah. Robo_Hobo for presidente
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Well, i dunno my combo is good or not, but it is like MS DF MS rage rune DS MS DF then sylph atk as much as i can. And i get more than 200K golds from 1st round. I am a 103K br archer. ( my initial rage is 31 so i cant start with DF ). If anyone knows a better combo, plz share. I need a lot of golds to upgrade my astralsLast edited by haquebd; 05-04-2014, 01:35 PM.
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Originally posted by AnataOFAkku View PostBuff up and out of problemHehe
Overall, add this 700k+ gold on mail and u make 9kk per day from wb only, its 10 days per gear so less then time needed on collect leg stonesIGN: Athena
Guild: Warriors
Server: S5 - Roaring Wetlands
Class: Archer
Difficulty Level: Noob
BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)
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Originally posted by AnataOFAkku View PostNot only u have problems like this^^ i know how it is very well from my exp But i guess u have some ways to run wb daily... ^^ for me, evrything after 15 server time is impossible to run/enter/enjoyIGN: Athena
Guild: Warriors
Server: S5 - Roaring Wetlands
Class: Archer
Difficulty Level: Noob
BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)
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To be honest, i dont see much fun for me in this game, only thing why i keep play is my team xD no gb,cw so overall i make only daily maps and this is it sadly this will not change much here, i accepted this
Wb should be like 2x20 min per day in anytime when we want and on the end of day just put evryone in to ranking to send mail rewards
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Crit Mage 80v
~135k Br
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Whats the best set up for knights? Ha, trick question. Archers and mages make 50%-100% more gold/daru than knights do because of 'slow'. Considering world boss is where you get the majority of your gold, and basically all of your daru, knights are definitely once again getting screwed over. Its pretty bad when an archer with 30k less br can make as much or more than a knight on world boss because they can continually casts a 100% slow. Oh, I forgot, knights should get a skill when advanced careers come out that has chance of 80% slow. The huge downside to this is knights have to be level 80 in order to use it, and it is an added passive for one of our most useless skills, shadow thrasher. Not to mention, mages get another huge advantage with a shield and two new massive damage skills, and guess what both are aoes, one of which will basically make gaia's delph look like like a toddler. We already have the worst skills, including 1 aoe which is the worst of all classes, a completely useless skill aka reverse damage, and the bleed effect on shadow thrasher, which is our only status effect, both of which stops being useful by lv 20. Considering we have to max both these skills to use apollo's shield, this makes makes our entire bottom skill tree uselss. Both reverse damage and shadow thrasher's bleed need to scale with level or need to be completely overhauled. We also have the worst talents, one of which is completely broken, aka puncture, due to the bleed effect no longer works after lvl 1 and they refuse to fix it. Due to we can only do single attacks, our crit rate is the lowest of all classes. Our skills also require the most rage, have the longest cooldowns, and have the slowest attack rate, which makes us stay stunned longer than any other class. Knights get screwed on necropolis, guild ward towers, and world boss compared to the other classes. The one mute argument that always pops up against knights is we gain the most rage per turn, but we cant use it because all of our cooldowns are so long. So basically we are stuck using the same 2 single target attacks the entire fight, both of which do less damage than either of the mage aoe's. Also we can basically only attack front row target at a time unless you can miraculously somehow get the enemies health down below their troops which is near impossible. At last, we can't forget about the new troops to soon be released to make mages even more dominant. So r2, either make the classes more balanced, just cut the knight class out fof the game, or give the players an option to change their class once all the new patches come out, because knights are going to be useless. There is no reason to even have more than 1 class here soon considering mages are going to rule the game. No wonder there are so few knights on the chinese servers, and 80% of their players are mages.Last edited by Jvillain; 05-06-2014, 07:28 PM.
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Originally posted by Jvillain View PostWhats the best set up for knights? Ha, trick question. Archers and mages make 50%-100% more gold/daru than knights do because of 'slow'. Considering world boss is where you get the majority of your gold, and basically all of your daru, knights are definitely once again getting screwed over. Its pretty bad when an archer with 30k less br can make as much or more than a knight on world boss because they can continually casts a 100% slow. Oh, I forgot, knights should get a skill when advanced careers come out that has chance of 80% slow. The huge downside to this is knights have to be level 80 in order to use it, and it is an added passive for one of our most useless skills, shadow thrasher. Not to mention, mages get another huge advantage with a shield and two new massive damage skills, and guess what both are aoes, one of which will basically make gaia's delph look like like a toddler. We already have the worst skills, including 1 aoe which is the worst of all classes, a completely useless skill aka reverse damage, and the bleed effect on shadow thrasher, which is our only status effect, both of which stops being useful by lv 20. Considering we have to max both these skills to use apollo's shield, this makes makes our entire bottom skill tree uselss. Both reverse damage and shadow thrasher's bleed need to scale with level or need to be completely overhauled. We also have the worst talents, one of which is completely broken, aka puncture, due to the bleed effect no longer works after lvl 1 and they refuse to fix it. Due to we can only do single attacks, our crit rate is the lowest of all classes. Our skills also require the most rage, have the longest cooldowns, and have the slowest attack rate, which makes us stay stunned longer than any other class. Knights get screwed on necropolis, guild ward towers, and world boss compared to the other classes. The one mute argument that always pops up against knights is we gain the most rage per turn, but we cant use it because all of our cooldowns are so long. So basically we are stuck using the same 2 single target attacks the entire fight, both of which do less damage than either of the mage aoe's. Also we can basically only attack front row target at a time unless you can miraculously somehow get the enemies health down below their troops which is near impossible. At last, we can't forget about the new troops to soon be released to make mages even more dominant. So r2, either make the classes more balanced, just cut the knight class out fof the game, or give the players an option to change their class once all the new patches come out, because knights are going to be useless. There is no reason to even have more than 1 class here soon considering mages are going to rule the game. No wonder there are so few knights on the chinese servers, and 80% of their players are mages.
if you think shadow thrasher is useless you should quit the game, that is a very powerful attackIGN/Server: Crusader Kabam 62
Class: Archer
Battle Rating: 275k (with herc br)
Guild: Black Lotus
Sylph: Hercules ★★ 46968
Originally posted by Wraithraiserbut yeah. Robo_Hobo for presidente
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