I'm playing at Kongregate, mentioning that as i know there are different versions of wartune here and there. So to the topic: As the range of titles in game is pretty limited, and most of them are either quite easy, or extremely hard to get, i propose to add additional titles, that would make the game much more fun for players and would bring variety to the currently existing title system.
PVP TITLES
Myrmidon – 10 000 pvp kills (counting kills in arena/bg/gb)
Butcher – 5000 bg kills
Gladiator – 5000 arena wins
Warlord – 10 000 arena wins
Witch hunter – kill 1000 mages
Bounty hunter – kill 1000 archers
Assassin – kill 1000 fighters
Backstabber – 1000 one hit kills
The insane – attacking own team members in arena due to chaos rune 100 times
PVE TITLES
Paladin – 10 000 campaign/dungeon monster kills
Lightbringer 100 000 campaign/dungeon monster kills
Hunter – 100 boss fight participant
Trophy hunter – 1000 boss fight participant
Gravedigger – enter catacombs 100 times
WILDS MAP TITLES
Bandit – 100 successful plunders
Thug – 500 successful plunders
Highwayman – 1000 successful plunders
Marauder – 5000 successful plunders
Miner – 200 mines occupied
Aggressive miner – 200 mines conquered from other players
Goldsmith – 1000 mines occupied
GENERAL TITLES
Lucky bastard – 10 000 critical hits
Healer – 10 000 heals
Shieldmaster – 10 000 blocks
Destroyer – X points combined damage dealt (medium achievement – same difficulty as elite crusader)
Annihilator – x points combined damage dealt (difficult achievement – same difficulty as lord divine)
Buddhist – 20 days without a kill (in both pvp and pve, but requires being online at least once every day)
Zen master – 100 days without a kill (in both pvp and pve, but requires being online at least once every day)
Nolifer – 1000 hours online
Rich kid – 1000 $ spent
Mogul – 10 000 $ spent
Persistent – 5000 deaths
Stubborn – 10 000 deaths
Treasurer – 1 000 000 000 gold spent (combined)
Stonemason – collect 1000 lucky stones (whatever level, all 1000 must be present at the same time in inventory)
Runemaster – collect 5000 runestone
Lover – send out 100 roses
Casanova – send out 1000 roses
PVP TITLES
Myrmidon – 10 000 pvp kills (counting kills in arena/bg/gb)
Butcher – 5000 bg kills
Gladiator – 5000 arena wins
Warlord – 10 000 arena wins
Witch hunter – kill 1000 mages
Bounty hunter – kill 1000 archers
Assassin – kill 1000 fighters
Backstabber – 1000 one hit kills
The insane – attacking own team members in arena due to chaos rune 100 times
PVE TITLES
Paladin – 10 000 campaign/dungeon monster kills
Lightbringer 100 000 campaign/dungeon monster kills
Hunter – 100 boss fight participant
Trophy hunter – 1000 boss fight participant
Gravedigger – enter catacombs 100 times
WILDS MAP TITLES
Bandit – 100 successful plunders
Thug – 500 successful plunders
Highwayman – 1000 successful plunders
Marauder – 5000 successful plunders
Miner – 200 mines occupied
Aggressive miner – 200 mines conquered from other players
Goldsmith – 1000 mines occupied
GENERAL TITLES
Lucky bastard – 10 000 critical hits
Healer – 10 000 heals
Shieldmaster – 10 000 blocks
Destroyer – X points combined damage dealt (medium achievement – same difficulty as elite crusader)
Annihilator – x points combined damage dealt (difficult achievement – same difficulty as lord divine)
Buddhist – 20 days without a kill (in both pvp and pve, but requires being online at least once every day)
Zen master – 100 days without a kill (in both pvp and pve, but requires being online at least once every day)
Nolifer – 1000 hours online
Rich kid – 1000 $ spent
Mogul – 10 000 $ spent
Persistent – 5000 deaths
Stubborn – 10 000 deaths
Treasurer – 1 000 000 000 gold spent (combined)
Stonemason – collect 1000 lucky stones (whatever level, all 1000 must be present at the same time in inventory)
Runemaster – collect 5000 runestone
Lover – send out 100 roses
Casanova – send out 1000 roses
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