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Immuning Speed Reduction in World Boss
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Immuning Speed Reduction in World Boss
As you've noticed, this morning they have made a change to the world bosses. Adding immune to speed reduction, which is hard on the archers. What do you think? I really dislike the new update. I make half the gold/daru now due to this update.Tags: None
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Originally posted by R2Games_Gr864 View PostAs you've noticed, this morning they have made a change to the world bosses. Adding immune to speed reduction, which is hard on the archers. What do you think? I really dislike the new update. I make half the gold/daru now due to this update.
P.S WB has been immune to slow and stuns since i started 14ish months ago, only the last two weeks did the slow immunity accidentally get removed (calling it an accident cause why fix what aint broken).
Last edited by Mr.Mr; 05-18-2014, 12:49 PM.
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Originally posted by fenrir67 View PostI only see 1 comment stating that it was immune before already:P
Wasn't wb vulnerable for slow for a month or sth?
I dont understand though, why implement it and within a month it gets removed
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I only see 1 comment stating that it was immune before already:P
Wasn't wb vulnerable for slow for a month or sth?
I dont understand though, why implement it and within a month it gets removed
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Knight in my server used Mire Rune when its was possibol to slow down.
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Originally posted by Aliszar View PostI would like to add that before all these recent patches and updates wb had the speed reduction immunity, so it's really no different than it was before all the updates.
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its really the same guys with Df archer and mage round go slower
without it it goes shorter so it allows u to do more rounds
but yet if someone spend alot of time on there toon regardless of the class its not far for someone less in strength than him to beat him just he got a better skill
every class got its adv in some places yes fine sky trail and necropolis i agree DF 100% should be kept
but in WB it shouldn't be allowed been like that since day 1 depending on ur skills and rotation and plan of attack but with df there isnt much question to it
with Df top 10 was 9-8 archers and 1-2 mages
now it almost split in between the 3 so ya its better
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I would like to add that before all these recent patches and updates wb had the speed reduction immunity, so it's really no different than it was before all the updates.
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Originally posted by Gaurav401 View Postpepole who have lost their brains give such comments..question is not which class strong in world boss..but those who started play as knights knew they wont get slowdown skill at wb..i started playing as an archer so more gold more fast upgrade..evry class has its advantages..all start playing game knowing what class have what advantages and disadvantages..but removing any feature of class obviously makes upset..
Archers have the FASTEST skills in game and with a high crit they can be deadly.
They rule wb, necropolis and sky trail and definetely need NO extra aid in wb.
The freeze skill made wb gold income for archers INSANE.
ALL serious archers admit that and ALL mages and knights accept that. So should you.
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Originally posted by Filfiljuma View PostGo **** yourself, Archers are fine without df, they are still stronger than mages and knights in wb, get over it, and if you suck you suck now shhhh.
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Oh no those poor archers will be so broke from only holding 7 of the top 10 spots instead of all of them........
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Why can't they make a speed reduction skill for knights? I do not get this.
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Originally posted by R2Games_Gr864 View PostAs you've noticed, this morning they have made a change to the world bosses. Adding immune to speed reduction, which is hard on the archers. What do you think? I really dislike the new update. I make half the gold/daru now due to this update.
Leave a comment:
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Go **** yourself, Archers are fine without df, they are still stronger than mages and knights in wb, get over it, and if you suck you suck now shhhh.
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