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guilds cap

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  • R23100315
    started a topic guilds cap

    guilds cap

    i realize my server has 100 guilds , one guild has 90 members max ?

    why dont have a max cap for guilds like 20 , seriously is there a need for so many guild?

  • R23192228
    replied
    what server ? If server 6. P.M. LadyFenFen

    Leave a comment:


  • PariahDM
    replied
    Originally posted by Rshiel View Post
    Exactly 100 guilds total of which 7 are Level 5 and above.
    Is there a way to see existing guilds when you are in a guild? I would love to know.

    You can -Not- use the rankings since they only list the top 100 in level or strength.

    Leave a comment:


  • R23806917
    replied
    This info was way helpful, thanks!

    Leave a comment:


  • R23616023
    replied
    can i join you?..my guild stuck in 2 lvl..and notmuch active player either..

    Leave a comment:


  • Hyorinmaru6
    replied
    Originally posted by R2CS_Cherry View Post
    Well you can try as many guilds as you want then you can choose for the best one.
    wow i wish i said that

    Leave a comment:


  • Guest's Avatar
    Guest replied
    Well you can try as many guilds as you want then you can choose for the best one.

    Leave a comment:


  • Hyorinmaru6
    replied
    Originally posted by Rshiel View Post
    342 player are much more than S11 has - there are roughly about 150 at Worldboss fights.
    Exactly 100 guilds total of which 7 are Level 5 and above.
    76 are Level 2 (possible 1 player guilds and inactives?!)
    In the end it comes anyway to the result that "active" players/guilds will merge to benefit from even higher Skills, Shops, Altars, Vault,......
    So there isnt for real a need for a cap. And inactives shouldnt get deleted, because otherwise you wouldnt have anyone left to plunder due to the fact that you cant attack your guildmates.
    But thats only for 1 server
    ur idea bases on all servers get my point
    in new servers the greater the amount of guilds available the better it is
    old servers such as mine usually people get tired of wasting time on making new guilds and just join old and strong guilds then just pump that guild up hence both old and new are cool with many guilds

    but the middle servers the ones which are neither old nor new end up with too much problem and this will be soon settled
    also all guild mates castle have green words so if u don't want to attack just don't attack
    I see no point for a guild amount cap
    And unless u didn't read all the other posts. There is currently no way of deleting characters the making might take long cause u need permission from original version to do so understood

    if u got problems for world boss then please support the other threads which are wanting some changes (there are many options and many version of threads so support the one u feel is right ok) and there is a chance for the change to take place because all that needs is players wanting for changes the greater the support the higher the chances
    I am from S2
    Last edited by Hyorinmaru6; 09-23-2012, 11:24 AM.

    Leave a comment:


  • Rshiel
    replied
    342 player are much more than S11 has - there are roughly about 150 at Worldboss fights.
    Exactly 100 guilds total of which 7 are Level 5 and above.
    76 are Level 2 (possible 1 player guilds and inactives?!)
    In the end it comes anyway to the result that "active" players/guilds will merge to benefit from even higher Skills, Shops, Altars, Vault,......
    So there isnt for real a need for a cap. And inactives shouldnt get deleted, because otherwise you wouldnt have anyone left to plunder due to the fact that you cant attack your guildmates.

    Leave a comment:


  • Hyorinmaru6
    replied
    Originally posted by R23100315 View Post
    how many people are active in your guild ? my server example got 342 player in world boss as a rough gauge , it so easy making a guild , every new guys make a guild each , how your current guild lvl up when everyone leaves to make a new guild ?
    like i know but there are many active since i am in one of the top guilds

    Leave a comment:


  • R23100315
    replied
    Originally posted by Hyorinmaru6 View Post
    The reason the guild cap is not there is because there is no need for one simple
    understood?

    how many people are active in your guild ? my server example got 342 player in world boss as a rough gauge , it so easy making a guild , every new guys make a guild each , how your current guild lvl up when everyone leaves to make a new guild ?

    Leave a comment:


  • HimeFen
    replied
    I was also thinking of a guild cap as there are so many new servers in such a very short time. Luckily, my members are dedicated players. Tough it just feel kind of sad as how many guild are out there yet how lacking of members my lvl 5 in 2wks guild is.

    Leave a comment:


  • Hyorinmaru6
    replied
    Originally posted by R23100315 View Post
    i realize my server has 100 guilds , one guild has 90 members max ?

    why dont have a max cap for guilds like 20 , seriously is there a need for so many guild?
    The reason the guild cap is not there is because there is no need for one simple
    understood?

    Leave a comment:


  • lessac
    replied
    Weaker/newer guilds usually disband/lose members fast unless they're consist of dedicated players. It's like natural selection so there is nothing wrong with not having a cap for the number of guilds. Plus, people shouldn't be forced to choose between existing guilds if they want to give running a guild a try. Blame R2 for opening many servers in short time if you're having problems recruiting.

    Leave a comment:

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