Originally posted by Kessar
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Originally posted by Arlad View Posthmm seems *************'s skill description pretty spot on, except the cd part.
anyway not relate to me, don't any apollo or hades XDSERVER: Kong Server 4 Oceanic (others see us as Kong-S6)
IGN: Kimwong
CLASS: Knight
PLAYER TYPE: Light casher
BATTLE RATING: 300K - 420K range
Casual playing now, not gonna spend too much time
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Originally posted by R226329038 View PostYou dont need to evolve the sylph to see their new skills, you only need the sylph and go to the skill panel, new ones will be the the last few skills to buyIGN: AncientEvil
Server: EU-271+merged
Class: Archer
Getting less Evil and more Ancient every day.
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Originally posted by kimwong View Posthmm the skills is not attractive as the basic sylph, a bit disappointed
anyway not relate to me, don't any apollo or hades XDOriginally posted by Wraithraiser
Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.
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Originally posted by ancev View Postthis seems pretty OP
Plague Spreading Sword: 250%+300 Physical Dark damage to a Random Target. There's a 50% chance to reduce the enemy's HP by 30% for 3 rounds. (DOES NOT WORK ON BOSSES)
Enhanced Curse: 160%+110 Physical Dark Damage to all enemies. All enemies attack is reduced by 30% for 3 turns.
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Originally posted by Arlad View Postwell. next event can get you hades/apollo for free, so...SERVER: Kong Server 4 Oceanic (others see us as Kong-S6)
IGN: Kimwong
CLASS: Knight
PLAYER TYPE: Light casher
BATTLE RATING: 300K - 420K range
Casual playing now, not gonna spend too much time
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Originally posted by Arlad View Postpassives with CD?
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Originally posted by Kessar View PostHere's what I see on Sylph screen on Skills tab. No one has either of the upgraded sylphs yet as no way to get divinity shards, so no one has purchased or tried out any of these.
Light:
Divine Prayer: Deals 200% + 3564 magic damage to 2-4. Target's damage received increased by 5%, lasts 2 turns.
Impaling Light: Deals 165% + 4503 damage to a single front row target. It cannot be blocked.
Holy Vow: 500 Awakening Point Consumption. Restores 12% HP, increases crit rate by 8%, lasts 3 turns.
Redeeming Light: Passive. Receive a positive buff after each attack, damage increased 10%, lasts 3 turns.
Dark:
Death's Harvest: Deal 185% + 2576 physical dark attack to all enemies. Target takes 5% more damage for 2 rounds.
Awe: Deal 221% + 3875 physical damage to all enemies, reduces target's awakening points by 300.
Pristine force: 500 Awakening Points. Restores 8% HP, increases crit rate by 12%, lasts 3 turns.
Tainted Blood: Passive. Receive a positive buff when attacked, MDEF increased by 5%, lasts 3 turns, stackable up to 6 times.
The 45 sec cd on redeeming light for example while tainted blood will be a permanent buff as long as you remain in sylph form, which will be a long time due to all of hades' awakening point stealing abilities.
And then when comparing 'impaling light' to 'awe', you have 'awe' which deals 56% more damage than impaling light and hits all enemies. As if that wasn't enough, it also steals 300 awakening point from all enemies. While by comparison, 'impaling light' should be renamed 'paling light' as it simply pales in comparison to 'awe'. It does 165% damage to a single enemy and cant be blocked... well that sucks. You guys really need to balance this more because right now there's absolutely no reason for anyone to use Athena instead of Hades.Last edited by OhBummer; 07-15-2014, 08:45 AM.
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