Originally posted by Mr.Mr
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Advanced class skills
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Originally posted by Wraithraiser View PostThe skill description posted isn't terribly clear whether it 100% targets player, or can hit troops also. So in that scenario if it can hit troops too you have only 33% chance of dying, also resto is usually a very fast skill and a 100 rage big hit like that I can't imagine is a fast skill that would proc before resto.
Also does the skill even grow with the 50% timer? It does say "90k max" (yea might be like deflect and goes up) but do we have any actual clarification for it?
I would definitely assume that it would scale with the 50% timer, blood rune explicitly states 8k max, but scales to 12k after the 50% timer, same with deflect rune which also explicitly states 50k max. So i see no reason that it would not scale, just based on all other skills/runes/astrals that state the max.
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Originally posted by chrisarnold94 View PostI think this skill is then a good WB skill, im not sure if its the one ive sen mages from china use on WB or not but either way, seems pretty good for that.
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Originally posted by Mr.Mr View PostFor low BR L80 players, it might be, but any mage that has leveled properly should be able to do more then 90k damage with one thunderer saving 50 rage as well. Probably wouldn't be that great in WB. Using that same 100 rage it would be substantially better to use the esoteric for the mage in wb.Last edited by chrisarnold94; 07-15-2014, 12:01 PM.
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advance skill : winner are knight, cause slow is very big, u can do with 100%, there are no mage or archer cant keep boss 100% always. DF CD too longer, mage thunder are chance. knight are 100% on with 1 CD. and knight skill add bleed, and defend reduce.
this will allow knight doing great in team and solo.
archer is pretty good too. with 10% crit dmg, and more strong aoe.
now here is mage. angry control: is most useless passive, on the description it didnt say. but the condition to get 5 rage is very bad, u gain 5 point rage, only when u use heal skill, and exclude suntoria or heal rune. i strongly suggest dont waste point on that skill, and that mage super Esoteric Ragefire Tornado: is very bad in group, but very good in boss or 1 to 1, u can 1 shot someone with 50% dmg if crit, it do massive dmg on 1 target. but very weak in group, cause share the damage.
SKILL: Chant: is good, dont use when are 100 rage, u want to use around 20 or 30, when u rage not enough for others heal, and 90k is cap, with 20 rage, u might also heal up over 50-70k hp is chance. if u got 200-300k HP. or later on u got 1M HP. 90k HP is easy to get when you use 30 rage.
as conclusion from chinese player, as 1 yrs of playing experiece, almost everyone agree knight has best advance skill, and archer second, mage sux, cause the passive skill. knight got super passive skill, archer got great, mage got useless.暗:天照
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Originally posted by chrisarnold94 View PostI wasnt referring to the one that has a maximum of 90k damage i meant the 400% one that costs 100 rage. Or am i missing something?
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Originally posted by Mr.Mr View PostI believe you quoted the wrong post. The skill mentioned in your quote was the chant skill that does the 90k damage max.
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Originally posted by chrisarnold94 View PostAh yeah i think i quoted the wrong one, sorry. I was referring to the Esoteric Ragefire Tornado skill. Hence the 1 v 1 thing WB comment
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Originally posted by é”æ—:Sushi View Postas conclusion from chinese player, as 1 yrs of playing experiece, almost everyone agree knight has best advance skill, and archer second, mage sux, cause the passive skill. knight got super passive skill, archer got great, mage got useless.
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