hello all, sorry for opening a new thread on this topic, since i there were 2 more (found with search function) but they were both old and inconclusive so felt useless to revive them.
from wartune wiki
Misfortune:
Shortens Damnation's cooldown and increases its damage.
Level of talent Cooldown decrease (Seconds) Damage increase (%)
1 7 10
2 10 20
3 13 30
4 16 40
5 19 50
6 22 60
7 25 70
8 28 80
9 31 90
10 34 100
so the increase is the SPECIFIC damage from the damnation skill (2500 at 3/3)? is it the damage debuff that the skill generates(would be both obscene and overpowered)? is it pure damage calculated in the base formula (before the medallion, sylph elements, brutality rune, guardian rune, etc.) or is it a "raw" painful % applied to the final dmg of the target?
damnation is one of the few (if not the only) skills that really does not follow game rules precisely so after 2 weeks of reading about it or googling it i cant find an answer.
if anyone knows/has used this talent, is it rly worth getting it? if yes why?
from wartune wiki
Misfortune:
Shortens Damnation's cooldown and increases its damage.
Level of talent Cooldown decrease (Seconds) Damage increase (%)
1 7 10
2 10 20
3 13 30
4 16 40
5 19 50
6 22 60
7 25 70
8 28 80
9 31 90
10 34 100
so the increase is the SPECIFIC damage from the damnation skill (2500 at 3/3)? is it the damage debuff that the skill generates(would be both obscene and overpowered)? is it pure damage calculated in the base formula (before the medallion, sylph elements, brutality rune, guardian rune, etc.) or is it a "raw" painful % applied to the final dmg of the target?
damnation is one of the few (if not the only) skills that really does not follow game rules precisely so after 2 weeks of reading about it or googling it i cant find an answer.
if anyone knows/has used this talent, is it rly worth getting it? if yes why?
Comment