I know, that this question was discussed few times already, but nonetheless I wish to raise a point again (last topic which I've seen was closed), because I've some thoughts about it. Need to say that this problem grows — if first days it were 1-2 afkers per team, then now you can see even 4 slackers. I'm afraid that the joke about battles 15 afkers vs 15 afkers will become a reality soon… Yes, there were a lot of suggestions about some timer of inactivity and etc. But last days I've detected that some afkers are tricky: they don't stand still all time, but moving a bit (but don't playing really though). So the idea with afk timer seems invalid at its basis.
But I've another idea which should work fine, I hope. We need not a timer of inactivity, but a timer of activity. For example: "if player haven't nor fight or collecting or delivery in 1 minute — it's inactive player and we can kick them out". A period of time is the matter in question, of course. But the main point is in checking of activity. On BG we collect crystals, deliver them and fight opponents. If player haven't any of these activities — it's afker.
But I've another idea which should work fine, I hope. We need not a timer of inactivity, but a timer of activity. For example: "if player haven't nor fight or collecting or delivery in 1 minute — it's inactive player and we can kick them out". A period of time is the matter in question, of course. But the main point is in checking of activity. On BG we collect crystals, deliver them and fight opponents. If player haven't any of these activities — it's afker.
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